mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-27 01:56:28 -05:00
0ab8fc52d2
* add MxDSObject, implement SetObjectName, adjust MxDSAction * add a TODO * update project files * add WIP MxDSObject stuff * merge * update project file * add addresses and SetAtomId * switch addresses * remove comment since it's fixed now (?) * refactor * update project file * refactor into separate unit * refactor into separate unit * rename unit to avoid NMAKE issue * rename param * add last missing piece to Isle::Close * fix spelling * merge * use union hack
17 lines
262 B
C++
17 lines
262 B
C++
#ifndef LEGO3DMANAGER_H
|
|
#define LEGO3DMANAGER_H
|
|
|
|
#include "lego3dview.h"
|
|
|
|
class Lego3DManager
|
|
{
|
|
public:
|
|
inline Lego3DView *GetLego3DView() { return this->m_3dView; }
|
|
|
|
private:
|
|
int m_unk00;
|
|
int m_unk04;
|
|
Lego3DView *m_3dView;
|
|
};
|
|
|
|
#endif // LEGO3DMANAGER_H
|