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4bd67e4ae1
* Implement/match MxPresenter::StartAction * Update mxpoint32.h
248 lines
5.6 KiB
C++
248 lines
5.6 KiB
C++
#include "mxpresenter.h"
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#include "mxautolocker.h"
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#include "mxparam.h"
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#include "legoomni.h"
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#include <string.h>
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#include "decomp.h"
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DECOMP_SIZE_ASSERT(MxPresenter, 0x40);
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// 0x10101eac
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char *g_parseExtraTokens = ":;";
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// 0x10101edc
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char *g_strWORLD = "WORLD";
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// OFFSET: LEGO1 0x100b4d50
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void MxPresenter::Init()
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{
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m_currentTickleState = TickleState_Idle;
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m_action = NULL;
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m_location = MxPoint32(0, 0);
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m_locationZ = 0;
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m_unkPresenter = NULL;
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m_previousTickleStates = 0;
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}
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// OFFSET: LEGO1 0x100b4fc0
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void MxPresenter::ParseExtra()
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{
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MxAutoLocker lock(&m_criticalSection);
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MxU32 len = m_action->GetExtraLength();
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char *extraData = m_action->GetExtraData();
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if (len) {
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len &= MAXWORD;
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char extraCopy[512];
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memcpy(extraCopy, extraData, len);
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extraCopy[len] = '\0';
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char t_worldValue[512];
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if (KeyValueStringParse(t_worldValue, g_strWORLD, extraCopy)) {
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char *token = strtok(t_worldValue, g_parseExtraTokens);
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char t_token[256];
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strcpy(t_token, token);
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token = strtok(NULL, g_parseExtraTokens);
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int val = token ? atoi(token) : 0;
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int result = MxOmni::GetInstance()->vtable0x30(t_token, val, this);
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m_action->SetFlags(m_action->GetFlags() | MxDSAction::Flag_Parsed);
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if (result)
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SendTo_unkPresenter(MxOmni::GetInstance());
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}
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}
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}
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// OFFSET: LEGO1 0x100b5120
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void MxPresenter::SendTo_unkPresenter(MxOmni *p_omni)
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{
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if (m_unkPresenter) {
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MxAutoLocker lock(&m_criticalSection);
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// TOOD: magic number used for notification type. replace with enum
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NotificationManager()->Send(m_unkPresenter, &MxParam(5, this));
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m_action->SetOmni(p_omni ? p_omni : MxOmni::GetInstance());
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m_unkPresenter = NULL;
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}
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}
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// OFFSET: LEGO1 0x1000bf00
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MxPresenter::~MxPresenter()
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{
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}
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// OFFSET: LEGO1 0x100b5200
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MxLong MxPresenter::Tickle()
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{
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MxAutoLocker lock(&this->m_criticalSection);
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switch (this->m_currentTickleState) {
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case TickleState_Ready:
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this->ReadyTickle();
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if (m_currentTickleState != TickleState_Starting)
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break;
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case TickleState_Starting:
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this->StartingTickle();
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if (m_currentTickleState != TickleState_Streaming)
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break;
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case TickleState_Streaming:
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this->StreamingTickle();
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if (m_currentTickleState != TickleState_Repeating)
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break;
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case TickleState_Repeating:
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this->RepeatingTickle();
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if (m_currentTickleState != TickleState_unk5)
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break;
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case TickleState_unk5:
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this->Unk5Tickle();
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if (m_currentTickleState != TickleState_Done)
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break;
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case TickleState_Done:
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this->DoneTickle();
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default:
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break;
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}
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return SUCCESS;
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}
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// OFFSET: LEGO1 0x100b4d80
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MxLong MxPresenter::StartAction(MxStreamController *, MxDSAction *p_action)
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{
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MxAutoLocker lock(&this->m_criticalSection);
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this->m_action = p_action;
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const MxVector3Data& location = this->m_action->GetLocation();
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MxS32 previousTickleState = this->m_currentTickleState;
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this->m_location = MxPoint32(location[0], location[1]);
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this->m_locationZ = location[2];
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this->m_previousTickleStates |= 1 << (unsigned char)previousTickleState;
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this->m_currentTickleState = TickleState_Ready;
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return SUCCESS;
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}
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// OFFSET: LEGO1 0x100b4e40 STUB
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void MxPresenter::EndAction()
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{
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// TODO
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}
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// OFFSET: LEGO1 0x100b52d0
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void MxPresenter::Enable(MxBool p_enable)
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{
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if (this->m_action && this->IsEnabled() != p_enable) {
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MxU32 flags = this->m_action->GetFlags();
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if (p_enable)
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this->m_action->SetFlags(flags | MxDSAction::Flag_Enabled);
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else
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this->m_action->SetFlags(flags & ~MxDSAction::Flag_Enabled);
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}
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}
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// OFFSET: LEGO1 0x100b54c0
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MxBool MxPresenter::IsEnabled()
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{
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return this->m_action && this->m_action->GetFlags() & MxDSAction::Flag_Enabled;
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}
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// OFFSET: LEGO1 0x1000be30
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void MxPresenter::VTable0x14()
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{
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}
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// OFFSET: LEGO1 0x1000be40
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void MxPresenter::ReadyTickle()
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{
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ParseExtra();
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m_previousTickleStates |= 1 << (unsigned char)m_currentTickleState;
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m_currentTickleState = TickleState_Starting;
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}
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// OFFSET: LEGO1 0x1000be60
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void MxPresenter::StartingTickle()
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{
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m_previousTickleStates |= 1 << (unsigned char)m_currentTickleState;
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m_currentTickleState = TickleState_Streaming;
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}
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// OFFSET: LEGO1 0x1000be80
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void MxPresenter::StreamingTickle()
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{
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m_previousTickleStates |= 1 << (unsigned char)m_currentTickleState;
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m_currentTickleState = TickleState_Repeating;
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}
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// OFFSET: LEGO1 0x1000bea0
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void MxPresenter::RepeatingTickle()
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{
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m_previousTickleStates |= 1 << (unsigned char)m_currentTickleState;
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m_currentTickleState = TickleState_unk5;
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}
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// OFFSET: LEGO1 0x1000bec0
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void MxPresenter::Unk5Tickle()
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{
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m_previousTickleStates |= 1 << (unsigned char)m_currentTickleState;
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m_currentTickleState = TickleState_Done;
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}
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// OFFSET: LEGO1 0x1000bee0
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void MxPresenter::DoneTickle()
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{
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m_previousTickleStates |= 1 << m_currentTickleState;
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m_currentTickleState = TickleState_Idle;
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}
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// OFFSET: LEGO1 0x1000bf70
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undefined4 MxPresenter::VTable0x34()
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{
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return 0;
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}
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// OFFSET: LEGO1 0x1000bf80
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void MxPresenter::InitVirtual()
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{
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Init();
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}
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// OFFSET: LEGO1 0x1000bf90
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void MxPresenter::SetTickleState(TickleState p_tickleState)
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{
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m_previousTickleStates |= 1 << (unsigned char)m_currentTickleState;
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m_currentTickleState = p_tickleState;
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}
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// OFFSET: LEGO1 0x1000bfb0
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MxBool MxPresenter::HasTickleStatePassed(TickleState p_tickleState)
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{
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return m_previousTickleStates & (1 << (unsigned char)p_tickleState);
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}
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// OFFSET: LEGO1 0x1000bfc0
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undefined4 MxPresenter::VTable0x4c()
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{
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return 0;
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}
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// OFFSET: LEGO1 0x1000bfd0
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undefined MxPresenter::VTable0x50(undefined4, undefined4)
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{
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return 0;
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}
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