isle/LEGO1/mxpoint32.h
Christian Semmler 4bd67e4ae1
Implement/match MxPresenter::StartAction (#126)
* Implement/match MxPresenter::StartAction

* Update mxpoint32.h
2023-09-19 14:45:16 -07:00

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#ifndef MXPOINT32_H
#define MXPOINT32_H
#include "mxtypes.h"
class MxPoint32
{
public:
MxPoint32() { }
MxPoint32(MxS32 p_x, MxS32 p_y)
{
this->m_x = p_x;
this->m_y = p_y;
}
MxS32 m_x;
MxS32 m_y;
};
#endif // MXPOINT32_H