mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-22 23:57:54 -05:00
1e3ca11886
* Implement/match LegoAnimActor * Name changes (deviation from original source) * Attempt to fix modern build * Add missing override * Match LegoAnimActor::SetWorldSpeed * Remove junk * Style changes and implement WEEdge * Add override * Match LegoAnimActor::FUN_1001c1f0, style * Style * Add missing annotations, STUB LegoPathBoundary * Style --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
44 lines
655 B
C++
44 lines
655 B
C++
#include "legowegedge.h"
|
|
|
|
DECOMP_SIZE_ASSERT(LegoWEGEdge, 0x54)
|
|
|
|
// FUNCTION: LEGO1 0x1009a730
|
|
LegoWEGEdge::LegoWEGEdge()
|
|
{
|
|
m_unk0x0d = 0;
|
|
m_name = NULL;
|
|
m_unk0x14.Clear();
|
|
m_edgeNormals = NULL;
|
|
m_unk0x0c = 0;
|
|
m_unk0x48 = 0;
|
|
m_unk0x4c = NULL;
|
|
m_unk0x50 = NULL;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1009a800
|
|
LegoWEGEdge::~LegoWEGEdge()
|
|
{
|
|
if (m_edges) {
|
|
delete[] m_edges;
|
|
m_edges = NULL;
|
|
}
|
|
if (m_name) {
|
|
delete[] m_name;
|
|
}
|
|
if (m_edgeNormals) {
|
|
delete[] m_edgeNormals;
|
|
}
|
|
if (m_unk0x4c) {
|
|
delete m_unk0x4c;
|
|
}
|
|
if (m_unk0x50) {
|
|
delete m_unk0x50;
|
|
}
|
|
}
|
|
|
|
// STUB: LEGO1 0x1009a8c0
|
|
LegoResult LegoWEGEdge::VTable0x04()
|
|
{
|
|
// TODO
|
|
return SUCCESS;
|
|
}
|