isle/LEGO1/lego/sources/geom/legoweedge.h
Nathan M Gilbert 3839b3278c
Implement/match LegoExtraActor::VTable0x94 (#759)
* Implement/match LegoExtraActor::VTable0x94

* attempt to fix gcc

* WIP fixes

* Match

* Match

* Match

* add TODO

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-30 12:18:15 -04:00

41 lines
810 B
C++

#ifndef __LEGOWEEDGE_H
#define __LEGOWEEDGE_H
#include "decomp.h"
#include "misc/legotypes.h"
class LegoWEEdge;
// SIZE 0x24
struct Edge {
undefined4 m_unk0x00; // 0x00
LegoWEEdge* m_faceA; // 0x04
LegoWEEdge* m_faceB; // 0x08
Edge* m_ccwA; // 0x0c
Edge* m_cwA; // 0x10
Edge* m_ccwB; // 0x14
Edge* m_cwB; // 0x18
undefined* m_pointA; // 0x1c
undefined* m_pointB; // 0x20
};
// VTABLE: LEGO1 0x100db7c0
// SIZE 0x0c
class LegoWEEdge {
public:
LegoWEEdge();
virtual ~LegoWEEdge();
virtual LegoResult VTable0x04(); // vtable+0x04
inline LegoU8 GetNumEdges() { return m_numEdges; }
// SYNTHETIC: LEGO1 0x1009a570
// LegoWEEdge::`scalar deleting destructor'
protected:
LegoU8 m_numEdges; // 0x04
Edge** m_edges; // 0x08
};
#endif // __LEGOWEEDGE_H