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https://github.com/isledecomp/isle.git
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1ae3b07dc2
* First commit of order tool * More flexible match on module name. Bugfix on blank_or_comment * Report inexact offset comments in verbose mode. Bugfix for exact regex * Refactor checkorder into reusable isledecomp module * Find bad comments in one pass, add awareness of TEMPLATE * Refactor of state machine to prepare for reccmp integration * Use isledecomp lib in reccmp * Build isledecomp in GH actions, fix mypy complaint * Ensure unit test cpp files will be ignored by reccmp * Allow multiple offset markers, pep8 cleanup * Remove unused variable * Code style, remove unneeded module and TODO * Final renaming and type hints * Fix checkorder issues, add GH action and enforce (#2) * Fix checkorder issues * Add GH action * Test error case * Works * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
42 lines
945 B
C++
42 lines
945 B
C++
#include "mxtimer.h"
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#include <windows.h>
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// 0x10101414
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MxLong MxTimer::s_LastTimeCalculated = 0;
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// 0x10101418
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MxLong MxTimer::s_LastTimeTimerStarted = 0;
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// OFFSET: LEGO1 0x100ae060
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MxTimer::MxTimer()
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{
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this->m_isRunning = FALSE;
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m_startTime = timeGetTime();
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// yeah this is somehow what the asm is
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s_LastTimeCalculated = m_startTime;
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}
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// OFFSET: LEGO1 0x100ae140
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MxLong MxTimer::GetRealTime()
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{
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MxTimer::s_LastTimeCalculated = timeGetTime();
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return MxTimer::s_LastTimeCalculated - this->m_startTime;
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}
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// OFFSET: LEGO1 0x100ae160
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void MxTimer::Start()
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{
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s_LastTimeTimerStarted = this->GetRealTime();
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this->m_isRunning = TRUE;
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}
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// OFFSET: LEGO1 0x100ae180
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void MxTimer::Stop()
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{
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MxLong elapsed = this->GetRealTime();
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MxLong startTime = elapsed - MxTimer::s_LastTimeTimerStarted;
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this->m_isRunning = FALSE;
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// this feels very stupid but it's what the assembly does
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this->m_startTime = this->m_startTime + startTime - 5;
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}
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