isle/LEGO1/mxdsmediaaction.h

50 lines
1.3 KiB
C++

#ifndef MXDSMEDIAACTION_H
#define MXDSMEDIAACTION_H
#include "decomp.h"
#include "mxdsaction.h"
// VTABLE 0x100dcd40
// SIZE 0xb8
class MxDSMediaAction : public MxDSAction
{
public:
MxDSMediaAction();
virtual ~MxDSMediaAction() override;
void CopyFrom(MxDSMediaAction &p_dsMediaAction);
MxDSMediaAction &operator=(MxDSMediaAction &p_dsMediaAction);
// OFFSET: LEGO1 0x100c8be0
inline virtual const char *ClassName() const override // vtable+0x0c
{
// 0x100f7624
return "MxDSMediaAction";
}
// OFFSET: LEGO1 0x100c8bf0
inline virtual MxBool IsA(const char *name) const override // vtable+0x10
{
return !strcmp(name, MxDSMediaAction::ClassName()) || MxDSAction::IsA(name);
}
virtual MxU32 GetSizeOnDisk() override; // vtable+18;
virtual void Deserialize(char **p_source, MxS16 p_unk24) override; // vtable+1c;
void CopyMediaSrcPath(const char *p_mediaSrcPath);
inline MxS32 GetMediaFormat() const { return this->m_mediaFormat; }
inline MxLong GetSustainTime() const { return this->m_sustainTime; }
private:
MxU32 m_sizeOnDisk;
char *m_mediaSrcPath;
undefined4 m_unk9c;
undefined4 m_unka0;
MxS32 m_framesPerSecond;
MxS32 m_mediaFormat;
MxS32 m_paletteManagement;
MxLong m_sustainTime;
undefined4 m_unkb4;
};
#endif // MXDSMEDIAACTION_H