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f436b9365b
* Implement/match the rest of `LegoRaceCar` * Add BETA10 annotations and improvements * Undo incorrect change * Add synthetic vbase destructors --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
44 lines
1.1 KiB
C++
44 lines
1.1 KiB
C++
#ifndef LEGORACEMAP_H
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#define LEGORACEMAP_H
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#include "legoraceactor.h"
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// VTABLE: LEGO1 0x100d8858 LegoRaceActor
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// VTABLE: LEGO1 0x100d8860 LegoAnimActor
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// VTABLE: LEGO1 0x100d8870 LegoPathActor
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// VTABLE: LEGO1 0x100d893c LegoRaceMap
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// SIZE 0x1b4
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class LegoRaceMap : public virtual LegoRaceActor {
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public:
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LegoRaceMap();
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~LegoRaceMap() override;
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// LegoPathActor vtable
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MxLong Notify(MxParam& p_param) override; // vtable+0x04
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void ParseAction(char* p_extra) override; // vtable+0x20
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void VTable0x70(float p_und) override = 0; // vtable+0x70
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// LegoRaceMap vtable
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virtual void FUN_1005d4b0(); // vtable+0x00
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// SYNTHETIC: LEGO1 0x10012c50
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// LegoRaceMap::`vbase destructor'
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// SYNTHETIC: LEGO1 0x1005d5d0
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// LegoRaceMap::`scalar deleting destructor'
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private:
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MxBool m_unk0x08; // 0x08
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void* m_unk0x0c; // 0x0c
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undefined4 m_unk0x10; // 0x10
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float m_unk0x14; // 0x14
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float m_unk0x18; // 0x18
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float m_unk0x1c; // 0x1c
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float m_unk0x20; // 0x20
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float m_unk0x24; // 0x24
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float m_unk0x28; // 0x28
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float m_unk0x2c; // 0x2c
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undefined4 m_unk0x30; // 0x30
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};
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#endif // LEGORACEMAP_H
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