isle/LEGO1/lego/legoomni/include/legopathcontroller.h
Christian Semmler bee101b1f4
Add clang-tidy readability-redundant-inline-specifier (#1060)
* Add clang-tidy readability-redundant-inline-specifier

* fix

* Update CONTRIBUTING.md

* format

* fix
2024-07-05 01:06:32 +02:00

204 lines
7 KiB
C++

#ifndef LEGOPATHCONTROLLER_H
#define LEGOPATHCONTROLLER_H
#include "decomp.h"
#include "geom/legounkown100db7f4.h"
#include "legopathactor.h"
#include "legopathboundary.h"
#include "mxcore.h"
#include "mxstl/stlcompat.h"
class LegoAnimPresenter;
class LegoPathStruct;
class LegoWorld;
class MxAtomId;
class Vector3;
#if defined(_M_IX86) || defined(__i386__)
#define COMPARE_POINTER_TYPE MxS32
#else
#define COMPARE_POINTER_TYPE MxS32*
#endif
// VTABLE: LEGO1 0x100d7da8
// SIZE 0x40
struct LegoPathCtrlEdge : public LegoUnknown100db7f4 {};
struct LegoPathCtrlEdgeCompare {
MxU32 operator()(const LegoPathCtrlEdge* p_lhs, const LegoPathCtrlEdge* p_rhs) const
{
return (COMPARE_POINTER_TYPE) p_lhs < (COMPARE_POINTER_TYPE) p_rhs;
}
};
typedef set<LegoPathCtrlEdge*, LegoPathCtrlEdgeCompare> LegoPathCtrlEdgeSet;
// VTABLE: LEGO1 0x100d7d60
// SIZE 0x40
class LegoPathController : public MxCore {
public:
// SIZE 0x08
struct CtrlBoundary {
// FUNCTION: LEGO1 0x10046dc0
CtrlBoundary()
{
m_controller = NULL;
m_boundary = NULL;
}
LegoPathController* m_controller; // 0x00
LegoPathBoundary* m_boundary; // 0x04
};
// SIZE 0x08
struct CtrlEdge {
// FUNCTION: LEGO1 0x10046dd0
CtrlEdge()
{
m_controller = NULL;
m_edge = NULL;
}
LegoPathController* m_controller; // 0x00
LegoEdge* m_edge; // 0x04
};
LegoPathController();
~LegoPathController() override { Destroy(); }
MxResult Tickle() override; // vtable+08
// FUNCTION: LEGO1 0x10045110
const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f11b8
return "LegoPathController";
}
// FUNCTION: LEGO1 0x10045120
MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, LegoPathController::ClassName()) || MxCore::IsA(p_name);
}
// SYNTHETIC: LEGO1 0x10045740
// LegoPathController::`scalar deleting destructor'
virtual MxResult Create(MxU8* p_data, const Vector3& p_location, const MxAtomId& p_trigger); // vtable+0x14
virtual void Destroy(); // vtable+0x18
MxResult PlaceActor(
LegoPathActor* p_actor,
const char* p_name,
MxS32 p_src,
float p_srcScale,
MxS32 p_dest,
float p_destScale
);
MxResult PlaceActor(
LegoPathActor* p_actor,
LegoAnimPresenter* p_presenter,
Vector3& p_position,
Vector3& p_direction
);
MxResult PlaceActor(LegoPathActor* p_actor);
MxResult RemoveActor(LegoPathActor* p_actor);
void FUN_100468f0(LegoAnimPresenter* p_presenter);
void FUN_10046930(LegoAnimPresenter* p_presenter);
MxResult FUN_10046b30(LegoPathBoundary*& p_boundaries, MxS32& p_numL);
LegoPathBoundary* GetPathBoundary(const char* p_name);
void Enable(MxBool p_enable);
void FUN_10046bb0(LegoWorld* p_world);
MxS32 FUN_1004a240(
LegoPathEdgeContainer& p_grec,
Vector3& p_v1,
Vector3& p_v2,
float p_f1,
LegoUnknown100db7f4*& p_edge,
LegoPathBoundary*& p_boundary
);
static MxResult Init();
static MxResult Reset();
private:
void FUN_10046970();
MxResult Read(LegoStorage* p_storage);
MxResult ReadStructs(LegoStorage* p_storage);
MxResult ReadEdges(LegoStorage* p_storage);
MxResult ReadBoundaries(LegoStorage* p_storage);
static MxResult ReadVector(LegoStorage* p_storage, Mx3DPointFloat& p_vec);
static MxResult ReadVector(LegoStorage* p_storage, Mx4DPointFloat& p_vec);
LegoPathBoundary* m_boundaries; // 0x08
LegoPathCtrlEdge* m_edges; // 0x0c
Mx3DPointFloat* m_unk0x10; // 0x10
LegoPathStruct* m_structs; // 0x14
MxU16 m_numL; // 0x18
MxU16 m_numE; // 0x1a
MxU16 m_numN; // 0x1c
MxU16 m_numT; // 0x1e
LegoPathCtrlEdgeSet m_pfsE; // 0x20
LegoPathActorSet m_actors; // 0x30
};
// clang-format off
// TEMPLATE: LEGO1 0x1001fd70
// _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Lbound
// TEMPLATE: LEGO1 0x1002c4a0
// _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Buynode
// TEMPLATE: LEGO1 0x100451a0
// _Tree<LegoPathCtrlEdge *,LegoPathCtrlEdge *,set<LegoPathCtrlEdge *,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Kfn,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::~_Tree<LegoPathCtrlEdge *,LegoPathCtrlEdge *,set<LegoPathCtrlEdge *,LegoPathControl
// TEMPLATE: LEGO1 0x100457e0
// Set<LegoPathCtrlEdge *,LegoPathCtrlEdgeCompare>::~Set<LegoPathCtrlEdge *,LegoPathCtrlEdgeCompare>
// TEMPLATE: LEGO1 0x10045830
// set<LegoPathCtrlEdge *,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::~set<LegoPathCtrlEdge *,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >
// TEMPLATE: LEGO1 0x10046640
// _Tree<LegoAnimPresenter *,LegoAnimPresenter *,set<LegoAnimPresenter *,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::_Kfn,LegoAnimPresenterSetCompare,allocator<LegoAnimPresenter *> >::find
// TEMPLATE: LEGO1 0x100468c0
// _Tree<LegoPathActor *,LegoPathActor *,set<LegoPathActor *,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Kfn,LegoPathActorSetCompare,allocator<LegoPathActor *> >::_Ubound
// TEMPLATE: LEGO1 0x10047550
// _Tree<LegoPathCtrlEdge *,LegoPathCtrlEdge *,set<LegoPathCtrlEdge *,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Kfn,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Insert
// TEMPLATE: LEGO1 0x100474e0
// _Tree<LegoPathCtrlEdge *,LegoPathCtrlEdge *,set<LegoPathCtrlEdge *,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Kfn,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::iterator::_Dec
// TEMPLATE: LEGO1 0x10047530
// _Tree<LegoPathCtrlEdge *,LegoPathCtrlEdge *,set<LegoPathCtrlEdge *,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Kfn,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Buynode
// TEMPLATE: LEGO1 0x100477d0
// _Tree<LegoPathCtrlEdge *,LegoPathCtrlEdge *,set<LegoPathCtrlEdge *,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Kfn,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Lrotate
// TEMPLATE: LEGO1 0x10047830
// _Tree<LegoPathCtrlEdge *,LegoPathCtrlEdge *,set<LegoPathCtrlEdge *,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Kfn,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Rrotate
// SYNTHETIC: LEGO1 0x10047940
// LegoPathCtrlEdge::`vector deleting destructor'
// SYNTHETIC: LEGO1 0x100479d0
// LegoPathCtrlEdge::LegoPathCtrlEdge
// SYNTHETIC: LEGO1 0x10047a30
// LegoPathCtrlEdge::~LegoPathCtrlEdge
// SYNTHETIC: LEGO1 0x10047ae0
// LegoUnknown100db7f4::~LegoUnknown100db7f4
// TEMPLATE: LEGO1 0x10048f70
// list<LegoBoundaryEdge,allocator<LegoBoundaryEdge> >::erase
// TEMPLATE: LEGO1 0x1004a780
// _Construct
// GLOBAL: LEGO1 0x100f4360
// _Tree<LegoPathCtrlEdge *,LegoPathCtrlEdge *,set<LegoPathCtrlEdge *,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Kfn,LegoPathCtrlEdgeCompare,allocator<LegoPathCtrlEdge *> >::_Nil
// clang-format on
#endif // LEGOPATHCONTROLLER_H