isle/LEGO1/mxstring.h
2023-07-02 02:07:11 -07:00

30 lines
608 B
C++

#ifndef MXSTRING_H
#define MXSTRING_H
#include "mxcore.h"
// VTABLE 0x100dc110
class MxString : public MxCore
{
public:
__declspec(dllexport) MxString(const MxString &);
__declspec(dllexport) virtual ~MxString();
__declspec(dllexport) const MxString &operator=(const char *);
MxString();
MxString(const char *);
void ToUpperCase();
void ToLowerCase();
MxString& operator=(MxString *);
MxString operator+(const char *);
MxString& operator+=(const char *);
inline const char *GetData() const { return m_data; }
private:
char *m_data;
MxU16 m_length;
};
#endif // MXSTRING_H