isle/LEGO1/act3actor.h
MS bcb7bec68b
Improve handling of variables for decomp parser (#376)
* Parser refactor:
- Handling LIRBARY and STRING markers
- Extracting global variable name for future comparison
- Marking function static variables
- More fluent error messages

* String constants annotated with STRING

* fix variable name

* Should compare LIBRARY markers
2023-12-27 15:59:42 -05:00

16 lines
402 B
C++

#ifndef ACT3ACTOR_H
#define ACT3ACTOR_H
// FIXME: Uncertain location. There are three vtables which eventually call this
// class' ClassName() function, but none of them call it directly.
class Act3Actor : public MxCore {
public:
// FUNCTION: LEGO1 0x100431b0
inline virtual const char* ClassName() override
{
// STRING: LEGO1 0x100f03ac
return "Act3Actor";
}
};
#endif // ACT3ACTOR_H