mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-22 15:48:09 -05:00
494a556f8e
* Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commitd87d665127
. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit8c815418d2
. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
37 lines
1.1 KiB
C++
37 lines
1.1 KiB
C++
#ifndef MXSOUNDMANAGER_H
|
|
#define MXSOUNDMANAGER_H
|
|
|
|
#include "decomp.h"
|
|
#include "mxatomid.h"
|
|
#include "mxaudiomanager.h"
|
|
|
|
#include <dsound.h>
|
|
|
|
// VTABLE: LEGO1 0x100dc128
|
|
// SIZE 0x3c
|
|
class MxSoundManager : public MxAudioManager {
|
|
public:
|
|
MxSoundManager();
|
|
virtual ~MxSoundManager() override; // vtable+0x0
|
|
|
|
virtual void Destroy() override; // vtable+0x18
|
|
virtual void SetVolume(MxS32 p_volume) override; // vtable+0x2c
|
|
virtual MxResult Create(MxU32 p_frequencyMS, MxBool p_createThread); // vtable+0x30
|
|
virtual void Pause(); // vtable+0x34
|
|
virtual void Resume(); // vtable+0x38
|
|
|
|
inline LPDIRECTSOUND GetDirectSound() { return m_directSound; }
|
|
|
|
MxS32 FUN_100aecf0(MxU32 p_unk);
|
|
|
|
private:
|
|
void Init();
|
|
void Destroy(MxBool p_fromDestructor);
|
|
MxPresenter* FUN_100aebd0(const MxAtomId& p_atomId, MxU32 p_objectId);
|
|
|
|
LPDIRECTSOUND m_directSound; // 0x30
|
|
LPDIRECTSOUNDBUFFER m_dsBuffer; // 0x34
|
|
undefined m_unk38[4];
|
|
};
|
|
|
|
#endif // MXSOUNDMANAGER_H
|