isle/LEGO1/mxdsobject.h
Christian Semmler 494a556f8e
(Proposal) Adjustments to "decomp" language (#308)
* Adjustments to "decomp" language

* Fix a comment

* Fix accidental clang-formatting

* Fix order

* Fix order

* Remove junk

* Fix OFFSET

* Adjustments based on new suggestions

* Annotate globals

* Globals in ISLE

* More globals

* Merge from parser2 branch

* Allow prepending space for exact marker match

* To eliminate noise, require the 0x prefix on offset for marker match

* fix test from previous

* Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise

* FUNCTION to SYNTHETIC where needed

* Missed marker conversion on SetAtomId

* pylint cleanup, remove unused code

* Fix unexpected function end, add more unit tests

* Be more strict about synthetic name syntax

* Revert "Missed marker conversion on SetAtomId"

This reverts commit d87d665127.

* Revert "FUNCTION to SYNTHETIC where needed"

This reverts commit 8c815418d2.

* Implicit lookup by name for functions

* Fix VTABLE SYNTHETIC and other decomp markers

* Get vtable class name

* Vtable marker should identify struct

* No colon for SIZE comment

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update CONTRIBUTING.md

* Fix destructor/annotation

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

---------

Co-authored-by: disinvite <disinvite@users.noreply.github.com>
2023-12-06 13:10:45 +01:00

66 lines
2.1 KiB
C++

#ifndef MXDSOBJECT_H
#define MXDSOBJECT_H
#include "decomp.h"
#include "mxatomid.h"
#include "mxcore.h"
#include "mxdstypes.h"
// TODO: Find proper compilation unit to put this
// FUNCTION: LEGO1 0x10005530
// MxDSObject::SetAtomId
// VTABLE: LEGO1 0x100dc868
// SIZE 0x2c
class MxDSObject : public MxCore {
public:
MxDSObject();
virtual ~MxDSObject() override;
void CopyFrom(MxDSObject& p_dsObject);
MxDSObject& operator=(MxDSObject& p_dsObject);
__declspec(dllexport) void SetObjectName(const char* p_objectName);
void SetSourceName(const char* p_sourceName);
// FUNCTION: LEGO1 0x100bf730
inline virtual const char* ClassName() const override { return "MxDSObject"; }; // vtable+0c
// FUNCTION: LEGO1 0x100bf740
inline virtual MxBool IsA(const char* name) const override
{
return !strcmp(name, MxDSObject::ClassName()) || MxCore::IsA(name);
}; // vtable+10;
virtual undefined4 unk14(); // vtable+14;
virtual MxU32 GetSizeOnDisk(); // vtable+18;
virtual void Deserialize(char** p_source, MxS16 p_unk24); // vtable+1c;
inline virtual void SetAtomId(MxAtomId p_atomId) { this->m_atomId = p_atomId; } // vtable+20;
inline const MxAtomId& GetAtomId() { return this->m_atomId; }
inline MxU32 GetObjectId() { return this->m_objectId; }
inline MxS16 GetUnknown24() { return this->m_unk24; }
inline void SetObjectId(MxU32 p_objectId) { this->m_objectId = p_objectId; }
inline void SetUnknown24(MxS16 p_unk24) { this->m_unk24 = p_unk24; }
inline const char* GetSourceName() const { return this->m_sourceName; }
inline void SetType(MxDSType p_type) { this->m_type = p_type; }
inline MxDSType GetType() const { return (MxDSType) this->m_type; }
private:
MxU32 m_sizeOnDisk; // 0x8
MxU16 m_type; // 0xc
char* m_sourceName; // 0x10
undefined4 m_unk14; // 0x14
char* m_objectName; // 0x18
MxU32 m_objectId; // 0x1c
MxAtomId m_atomId; // 0x20
MxS16 m_unk24; // 0x24
undefined4 m_unk28; // 0x28
};
MxDSObject* DeserializeDSObjectDispatch(char**, MxS16);
#endif // MXDSOBJECT_H