isle/LEGO1/mxcollection.h
MS 0bb3ea6a03
MxList refactor (#290)
* MxList refactor

* Reorder LegoPathControllerList::Destroy

* MxPtrList custom destructor and more offsets

Co-authored-by: Christian Semmler <mail@csemmler.com>

* Fix member offset comments in collection classes

* Fix template annotations

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-11-19 13:23:30 +01:00

25 lines
419 B
C++

#ifndef MXCOLLECTION_H
#define MXCOLLECTION_H
#include "mxcore.h"
template <class T>
class MxCollection : public MxCore {
public:
MxCollection()
{
m_count = 0;
m_customDestructor = Destroy;
}
virtual ~MxCollection() {}
static void Destroy(T){};
virtual MxS8 Compare(T, T) { return 0; }
protected:
MxU32 m_count; // 0x8
void (*m_customDestructor)(T); // 0xc
};
#endif // MXCOLLECTION_H