isle/LEGO1/mxaudiomanager.cpp
Christian Semmler 494a556f8e
(Proposal) Adjustments to "decomp" language (#308)
* Adjustments to "decomp" language

* Fix a comment

* Fix accidental clang-formatting

* Fix order

* Fix order

* Remove junk

* Fix OFFSET

* Adjustments based on new suggestions

* Annotate globals

* Globals in ISLE

* More globals

* Merge from parser2 branch

* Allow prepending space for exact marker match

* To eliminate noise, require the 0x prefix on offset for marker match

* fix test from previous

* Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise

* FUNCTION to SYNTHETIC where needed

* Missed marker conversion on SetAtomId

* pylint cleanup, remove unused code

* Fix unexpected function end, add more unit tests

* Be more strict about synthetic name syntax

* Revert "Missed marker conversion on SetAtomId"

This reverts commit d87d665127.

* Revert "FUNCTION to SYNTHETIC where needed"

This reverts commit 8c815418d2.

* Implicit lookup by name for functions

* Fix VTABLE SYNTHETIC and other decomp markers

* Get vtable class name

* Vtable marker should identify struct

* No colon for SIZE comment

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update CONTRIBUTING.md

* Fix destructor/annotation

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

---------

Co-authored-by: disinvite <disinvite@users.noreply.github.com>
2023-12-06 13:10:45 +01:00

78 lines
1.3 KiB
C++

#include "mxaudiomanager.h"
DECOMP_SIZE_ASSERT(MxAudioManager, 0x30);
// GLOBAL: LEGO1 0x10102108
MxS32 MxAudioManager::g_unkCount = 0;
// FUNCTION: LEGO1 0x10029910
MxS32 MxAudioManager::GetVolume()
{
return this->m_volume;
}
// FUNCTION: LEGO1 0x100b8d00
MxAudioManager::MxAudioManager()
{
Init();
}
// FUNCTION: LEGO1 0x100b8d90
MxAudioManager::~MxAudioManager()
{
Destroy(TRUE);
}
// FUNCTION: LEGO1 0x100b8df0
void MxAudioManager::Init()
{
this->m_volume = 100;
}
// FUNCTION: LEGO1 0x100b8e00
void MxAudioManager::Destroy(MxBool p_fromDestructor)
{
this->m_criticalSection.Enter();
g_unkCount--;
Init();
this->m_criticalSection.Leave();
if (!p_fromDestructor)
MxMediaManager::Destroy();
}
// FUNCTION: LEGO1 0x100b8e40
MxResult MxAudioManager::InitPresenters()
{
MxResult result = FAILURE;
MxBool success = FALSE;
if (MxMediaManager::InitPresenters() == SUCCESS) {
this->m_criticalSection.Enter();
success = TRUE;
result = SUCCESS;
g_unkCount++;
}
if (result)
Destroy();
if (success)
this->m_criticalSection.Leave();
return result;
}
// FUNCTION: LEGO1 0x100b8e90
void MxAudioManager::Destroy()
{
Destroy(FALSE);
}
// FUNCTION: LEGO1 0x100b8ea0
void MxAudioManager::SetVolume(MxS32 p_volume)
{
this->m_criticalSection.Enter();
this->m_volume = p_volume;
this->m_criticalSection.Leave();
}