isle/LEGO1/legostream.h
Christian Semmler 494a556f8e
(Proposal) Adjustments to "decomp" language (#308)
* Adjustments to "decomp" language

* Fix a comment

* Fix accidental clang-formatting

* Fix order

* Fix order

* Remove junk

* Fix OFFSET

* Adjustments based on new suggestions

* Annotate globals

* Globals in ISLE

* More globals

* Merge from parser2 branch

* Allow prepending space for exact marker match

* To eliminate noise, require the 0x prefix on offset for marker match

* fix test from previous

* Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise

* FUNCTION to SYNTHETIC where needed

* Missed marker conversion on SetAtomId

* pylint cleanup, remove unused code

* Fix unexpected function end, add more unit tests

* Be more strict about synthetic name syntax

* Revert "Missed marker conversion on SetAtomId"

This reverts commit d87d665127.

* Revert "FUNCTION to SYNTHETIC where needed"

This reverts commit 8c815418d2.

* Implicit lookup by name for functions

* Fix VTABLE SYNTHETIC and other decomp markers

* Get vtable class name

* Vtable marker should identify struct

* No colon for SIZE comment

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update CONTRIBUTING.md

* Fix destructor/annotation

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

---------

Co-authored-by: disinvite <disinvite@users.noreply.github.com>
2023-12-06 13:10:45 +01:00

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1.8 KiB
C++

#ifndef LEGOSTREAM_H
#define LEGOSTREAM_H
#include "compat.h"
#include "decomp.h"
#include "mxstring.h"
#include "mxtypes.h"
#include <iosfwd>
#define LEGOSTREAM_MODE_READ 1
#define LEGOSTREAM_MODE_WRITE 2
class MxVariableTable;
// VTABLE: LEGO1 0x100d7d80
class LegoStream {
public:
LegoStream() : m_mode(0) {}
inline virtual ~LegoStream(){};
virtual MxResult Read(void* p_buffer, MxU32 p_size) = 0;
virtual MxResult Write(const void* p_buffer, MxU32 p_size) = 0;
virtual MxResult Tell(MxU32* p_offset) = 0;
virtual MxResult Seek(MxU32 p_offset) = 0;
virtual MxBool IsWriteMode();
virtual MxBool IsReadMode();
enum OpenFlags {
ReadBit = 1,
WriteBit = 2,
BinaryBit = 4,
};
static MxResult __stdcall WriteVariable(LegoStream* p_stream, MxVariableTable* p_from, const char* p_variableName);
static MxS32 __stdcall ReadVariable(LegoStream* p_stream, MxVariableTable* p_to);
protected:
MxU8 m_mode;
};
// VTABLE: LEGO1 0x100db730
class LegoFileStream : public LegoStream {
public:
LegoFileStream();
virtual ~LegoFileStream();
MxResult Read(void* p_buffer, MxU32 p_size) override;
MxResult Write(const void* p_buffer, MxU32 p_size) override;
MxResult Tell(MxU32* p_offset) override;
MxResult Seek(MxU32 p_offset) override;
MxResult Open(const char* p_filename, OpenFlags p_mode);
LegoFileStream* FUN_10006030(MxString p_str);
private:
FILE* m_hFile;
};
// VTABLE: LEGO1 0x100db710
class LegoMemoryStream : public LegoStream {
public:
LegoMemoryStream(char* p_buffer);
~LegoMemoryStream() {}
MxResult Read(void* p_buffer, MxU32 p_size) override;
MxResult Write(const void* p_buffer, MxU32 p_size) override;
MxResult Tell(MxU32* p_offset) override;
MxResult Seek(MxU32 p_offset) override;
private:
char* m_buffer;
MxU32 m_offset;
};
#endif // LEGOSTREAM_H