isle/LEGO1/omni/include/mxio.h
Christian Semmler 8069923651
Refactor files based on beta debug build (#645)
* Rename LegoUnkSaveDataWriter -> LegoCharacterManager

* Refactor mxomni into mxomni/mxmisc

* Refactor legoomni into legoomni/misc

* Resolve deps

* Refactor atom

* Refactor mxutil

* Refactor mxio

* Rename/relocate files

* Fix format
2024-03-09 21:07:52 +01:00

32 lines
661 B
C++

#ifndef MXIO_H
#define MXIO_H
#include "mxtypes.h"
// mmsystem.h requires inclusion of windows.h before
// clang-format off
#include <windows.h>
#include <mmsystem.h>
// clang-format on
// SIZE 0x48
class MXIOINFO {
public:
MXIOINFO();
~MXIOINFO();
MxU16 Open(const char*, MxULong);
MxU16 Close(MxLong);
MxLong Read(void*, MxLong);
MxLong Seek(MxLong, MxLong);
MxU16 SetBuffer(char*, MxLong, MxLong);
MxU16 Flush(MxU16);
MxU16 Advance(MxU16);
MxU16 Descend(MMCKINFO*, const MMCKINFO*, MxU16);
// NOTE: In MXIOINFO, the `hmmio` member of MMIOINFO is used like
// an HFILE (int) instead of an HMMIO (WORD).
MMIOINFO m_info;
};
#endif // MXIO_H