mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-22 23:57:54 -05:00
ccb6223d70
* mxdirectdraw: no need to explicitly add a terminating '\0' in C * mxstopwatch must include LIMITS.H for ULONG_MAX * Add Config app * 88.78% * style fixes * Test more CONFIG things * Add a few assertions on MFC classes * reformat * actionSSSSSSSSSSSSSSS * actions again * decomplint needed a shebang * Fix annotations of Message Map entries * ci: We're building CONFIG.EXE, not CONFIG.DLL * remove ninja.exe * Fix CAboutDialog::GetMessageMap annotation * format reloaded * Fix global CConfigApp object annotation * trigger worflows * ci: request at least python 3 * oops :) * curl CONFIGPROGRESS-OLD.TXT will fail * Forget about actions/setup-python (for now) * Annotation fixes * Config tweaks and MxDirect3d annotations * It's important to compare against the correct file * Introduce common CDialog parent for CAboutDialog and CMainDialog * format * Remove CSerializer --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
434 lines
10 KiB
C++
434 lines
10 KiB
C++
#include "config.h"
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#include "ConfigCommandLineInfo.h"
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#include "MainDlg.h"
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#include "detectdx5.h"
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#include <direct.h> // _chdir
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#include <mxdirectx/mxdirect3d.h>
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#include <process.h> // _spawnl
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DECOMP_SIZE_ASSERT(CWinApp, 0xc4)
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DECOMP_SIZE_ASSERT(CConfigApp, 0x108)
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DECOMP_STATIC_ASSERT(offsetof(CConfigApp, m_display_bit_depth) == 0xd0)
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BEGIN_MESSAGE_MAP(CConfigApp, CWinApp)
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ON_COMMAND(ID_HELP, OnHelp)
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END_MESSAGE_MAP()
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// FUNCTION: CONFIG 0x00402c40
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CConfigApp::CConfigApp()
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{
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}
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#define MiB (1024 * 1024)
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// FUNCTION: CONFIG 0x00402dc0
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BOOL CConfigApp::InitInstance()
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{
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if (!IsLegoNotRunning()) {
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return FALSE;
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}
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if (!DetectDirectX5()) {
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AfxMessageBox(
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"\"LEGO\xae Island\" is not detecting DirectX 5 or later. Please quit all other applications and try "
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"again."
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);
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return FALSE;
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}
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#ifdef _AFXDLL
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Enable3dControls();
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#else
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Enable3dControlsStatic();
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#endif
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CConfigCommandLineInfo cmdInfo;
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ParseCommandLine(cmdInfo);
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if (_stricmp(afxCurrentAppName, "config") == 0) {
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m_run_config_dialog = TRUE;
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}
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m_device_enumerator = new MxDeviceEnumerate;
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if (m_device_enumerator->DoEnumerate()) {
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return FALSE;
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}
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m_driver = NULL;
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m_device = NULL;
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m_full_screen = TRUE;
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m_wide_view_angle = TRUE;
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m_use_joystick = FALSE;
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m_music = TRUE;
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m_flip_surfaces = FALSE;
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m_3d_video_ram = FALSE;
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m_joystick_index = -1;
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m_display_bit_depth = 16;
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MEMORYSTATUS memory_status;
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memory_status.dwLength = sizeof(memory_status);
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GlobalMemoryStatus(&memory_status);
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if (memory_status.dwTotalPhys < 12 * MiB) {
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m_3d_sound = FALSE;
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m_model_quality = 0;
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m_texture_quality = 1;
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}
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else if (memory_status.dwTotalPhys < 20 * MiB) {
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m_3d_sound = FALSE;
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m_model_quality = 1;
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m_texture_quality = 1;
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}
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else {
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m_model_quality = 2;
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m_3d_sound = TRUE;
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m_texture_quality = 1;
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}
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if (!m_run_config_dialog) {
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ReadRegisterSettings();
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ValidateSettings();
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WriteRegisterSettings();
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delete m_device_enumerator;
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m_device_enumerator = NULL;
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m_driver = NULL;
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m_device = NULL;
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char password[256];
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ReadReg("password", password, sizeof(password));
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const char* exe = _stricmp("ogel", password) == 0 ? "isled.exe" : "isle.exe";
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char diskpath[1024];
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if (ReadReg("diskpath", diskpath, sizeof(diskpath))) {
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_chdir(diskpath);
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}
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_spawnl(_P_NOWAIT, exe, exe, "/diskstream", "/script", "\\lego\\scripts\\isle\\isle.si", NULL);
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return FALSE;
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}
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CMainDialog main_dialog(NULL);
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main_dialog.DoModal();
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return FALSE;
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}
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// FUNCTION: CONFIG 0x00403100
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BOOL CConfigApp::IsLegoNotRunning()
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{
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HWND hWnd = FindWindowA("Lego Island MainNoM App", "LEGO\xae");
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if (_stricmp(afxCurrentAppName, "config") == 0 || !hWnd) {
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return TRUE;
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}
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if (SetForegroundWindow(hWnd)) {
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ShowWindow(hWnd, SW_RESTORE);
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}
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return FALSE;
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}
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// FUNCTION: CONFIG 0x004031b0
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BOOL CConfigApp::WriteReg(const char* p_key, const char* p_value) const
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{
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HKEY hKey;
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DWORD pos;
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if (RegCreateKeyExA(
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HKEY_LOCAL_MACHINE,
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"SOFTWARE\\Mindscape\\LEGO Island",
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0,
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"string",
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0,
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KEY_READ | KEY_WRITE,
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NULL,
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&hKey,
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&pos
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) == ERROR_SUCCESS) {
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if (RegSetValueExA(hKey, p_key, 0, REG_SZ, (LPBYTE) p_value, strlen(p_value)) == ERROR_SUCCESS) {
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if (RegCloseKey(hKey) == ERROR_SUCCESS) {
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return TRUE;
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}
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}
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else {
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RegCloseKey(hKey);
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}
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}
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return FALSE;
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}
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// FUNCTION: CONFIG 0x00403240
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BOOL CConfigApp::ReadReg(LPCSTR p_key, LPCSTR p_value, DWORD p_size) const
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{
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HKEY hKey;
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DWORD valueType;
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BOOL out = FALSE;
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DWORD size = p_size;
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if (RegOpenKeyExA(HKEY_LOCAL_MACHINE, "SOFTWARE\\Mindscape\\LEGO Island", 0, KEY_READ, &hKey) == ERROR_SUCCESS) {
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if (RegQueryValueExA(hKey, p_key, NULL, &valueType, (LPBYTE) p_value, &size) == ERROR_SUCCESS) {
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if (RegCloseKey(hKey) == ERROR_SUCCESS) {
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out = TRUE;
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}
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}
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}
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return out;
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}
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// FUNCTION: CONFIG 0x004032b0
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BOOL CConfigApp::ReadRegBool(LPCSTR p_key, BOOL* p_bool) const
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{
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char buffer[256];
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BOOL read = ReadReg(p_key, buffer, sizeof(buffer));
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if (read) {
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if (strcmp("YES", buffer) == 0) {
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*p_bool = TRUE;
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return read;
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}
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if (strcmp("NO", buffer) == 0) {
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*p_bool = FALSE;
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return read;
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}
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read = FALSE;
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}
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return read;
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}
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// FUNCTION: CONFIG 0x00403380
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BOOL CConfigApp::ReadRegInt(LPCSTR p_key, int* p_value) const
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{
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char buffer[256];
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BOOL read = ReadReg(p_key, buffer, sizeof(buffer));
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if (read) {
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*p_value = atoi(buffer);
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}
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return read;
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}
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// FUNCTION: CONFIG 0x004033d0
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BOOL CConfigApp::FUN_004033d0() const
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{
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/*
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* BUG: should be:
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* return !GetHardwareDeviceColorModel() && (m_device->m_HELDesc.dcmColorModel & D3DCOLOR_RGB);
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*/
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return !GetHardwareDeviceColorModel() && m_device->m_HELDesc.dcmColorModel == D3DCOLOR_RGB;
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}
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// FUNCTION: CONFIG 0x00403400
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D3DCOLORMODEL CConfigApp::GetHardwareDeviceColorModel() const
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{
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return m_device->m_HWDesc.dcmColorModel;
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}
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// FUNCTION: CONFIG 0x00403410
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BOOL CConfigApp::IsPrimaryDriver() const
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{
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return m_driver == &m_device_enumerator->GetDriverList().front();
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}
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// FUNCTION: CONFIG 0x00403430
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BOOL CConfigApp::ReadRegisterSettings()
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{
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char buffer[256];
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BOOL is_modified = FALSE;
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int tmp = -1;
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if (ReadReg("3D Device ID", buffer, sizeof(buffer))) {
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tmp = m_device_enumerator->ParseDeviceName(buffer);
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if (tmp >= 0) {
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tmp = m_device_enumerator->GetDevice(tmp, m_driver, m_device);
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}
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}
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if (tmp != 0) {
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is_modified = TRUE;
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m_device_enumerator->FUN_1009d210();
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tmp = m_device_enumerator->FUN_1009d0d0();
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m_device_enumerator->GetDevice(tmp, m_driver, m_device);
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}
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if (!ReadRegInt("Display Bit Depth", &m_display_bit_depth)) {
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is_modified = TRUE;
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}
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if (!ReadRegBool("Flip Surfaces", &m_flip_surfaces)) {
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is_modified = TRUE;
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}
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if (!ReadRegBool("Full Screen", &m_full_screen)) {
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is_modified = TRUE;
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}
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if (!ReadRegBool("Back Buffers in Video RAM", &m_3d_video_ram)) {
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is_modified = TRUE;
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}
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if (!ReadRegBool("Wide View Angle", &m_wide_view_angle)) {
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is_modified = TRUE;
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}
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if (!ReadRegBool("3DSound", &m_3d_sound)) {
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is_modified = TRUE;
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}
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if (!ReadRegBool("Draw Cursor", &m_draw_cursor)) {
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is_modified = TRUE;
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}
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if (!ReadRegInt("Island Quality", &m_model_quality)) {
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is_modified = TRUE;
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}
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if (!ReadRegInt("Island Texture", &m_texture_quality)) {
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is_modified = TRUE;
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}
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if (!ReadRegBool("UseJoystick", &m_use_joystick)) {
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is_modified = TRUE;
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}
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if (!ReadRegBool("Music", &m_music)) {
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is_modified = TRUE;
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}
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if (!ReadRegInt("JoystickIndex", &m_joystick_index)) {
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is_modified = TRUE;
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}
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return is_modified;
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}
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// FUNCTION: CONFIG 0x00403630
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BOOL CConfigApp::ValidateSettings()
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{
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BOOL is_modified = FALSE;
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if (!IsPrimaryDriver() && !m_full_screen) {
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m_full_screen = TRUE;
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is_modified = TRUE;
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}
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if (FUN_004033d0()) {
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if (m_3d_video_ram) {
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m_3d_video_ram = FALSE;
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is_modified = TRUE;
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}
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if (m_flip_surfaces) {
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m_flip_surfaces = FALSE;
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is_modified = TRUE;
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}
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if (m_display_bit_depth != 16) {
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m_display_bit_depth = 16;
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is_modified = TRUE;
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}
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}
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if (!GetHardwareDeviceColorModel()) {
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m_draw_cursor = FALSE;
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is_modified = TRUE;
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}
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else {
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if (!m_3d_video_ram) {
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m_3d_video_ram = TRUE;
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is_modified = TRUE;
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}
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if (m_full_screen && !m_flip_surfaces) {
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m_flip_surfaces = TRUE;
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is_modified = TRUE;
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}
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}
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if (m_flip_surfaces) {
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if (!m_3d_video_ram) {
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m_3d_video_ram = TRUE;
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is_modified = TRUE;
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}
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if (!m_full_screen) {
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m_full_screen = TRUE;
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is_modified = TRUE;
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}
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}
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if ((m_display_bit_depth != 8 && m_display_bit_depth != 16) && (m_display_bit_depth != 0 || m_full_screen)) {
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m_display_bit_depth = 8;
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is_modified = TRUE;
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}
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if (m_model_quality < 0 || m_model_quality > 2) {
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m_model_quality = 1;
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is_modified = TRUE;
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}
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if (m_texture_quality < 0 || m_texture_quality > 1) {
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m_texture_quality = 0;
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is_modified = TRUE;
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}
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return is_modified;
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}
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// FUNCTION: CONFIG 0x004037a0
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DWORD CConfigApp::FUN_004037a0() const
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{
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if (FUN_004033d0()) {
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return 0;
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}
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if (GetHardwareDeviceColorModel()) {
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return 0;
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}
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return m_device->m_HELDesc.dwDeviceRenderBitDepth & 0x800;
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}
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// FUNCTION: CONFIG 0x004037e0
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DWORD CConfigApp::FUN_004037e0() const
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{
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if (GetHardwareDeviceColorModel()) {
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return m_device->m_HWDesc.dwDeviceRenderBitDepth & 0x400;
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}
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else {
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return m_device->m_HELDesc.dwDeviceRenderBitDepth & 0x400;
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}
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}
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// FUNCTION: CONFIG 0x00403810
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BOOL CConfigApp::FUN_00403810()
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{
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if (m_display_bit_depth == 8) {
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if (FUN_004037a0()) {
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return FALSE;
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}
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}
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if (m_display_bit_depth == 16) {
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if (FUN_004037e0()) {
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return FALSE;
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}
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}
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if (FUN_004037a0()) {
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m_display_bit_depth = 8;
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return TRUE;
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}
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if (FUN_004037e0()) {
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m_display_bit_depth = 16;
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return TRUE;
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}
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m_display_bit_depth = 8;
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return TRUE;
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}
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// FUNCTION: CONFIG 00403890
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void CConfigApp::WriteRegisterSettings() const
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{
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char buffer[128];
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#define WriteRegBool(NAME, VALUE) WriteReg(NAME, VALUE ? "YES" : "NO")
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#define WriteRegInt(NAME, VALUE) \
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do { \
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sprintf(buffer, "%d", VALUE); \
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WriteReg(NAME, buffer); \
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} while (0)
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m_device_enumerator->FormatDeviceName(buffer, m_driver, m_device);
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WriteReg("3D Device ID", buffer);
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WriteReg("3D Device Name", m_device->m_deviceName);
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WriteRegInt("Display Bit Depth", m_display_bit_depth);
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WriteRegBool("Flip Surfaces", m_flip_surfaces);
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WriteRegBool("Full Screen", m_full_screen);
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WriteRegBool("Back Buffers in Video RAM", m_3d_video_ram);
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WriteRegBool("Wide View Angle", m_wide_view_angle);
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WriteRegBool("3DSound", m_3d_sound);
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WriteRegBool("Draw Cursor", m_draw_cursor);
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WriteRegInt("Island Quality", m_model_quality);
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WriteRegInt("Island Texture", m_texture_quality);
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WriteRegBool("UseJoystick", m_use_joystick);
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WriteRegBool("Music", m_music);
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WriteRegInt("JoystickIndex", m_joystick_index);
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#undef WriteRegBool
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#undef WriteRegInt
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}
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// FUNCTION: CONFIG 0x00403a90
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int CConfigApp::ExitInstance()
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{
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if (m_device_enumerator) {
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delete m_device_enumerator;
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m_device_enumerator = NULL;
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}
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return CWinApp::ExitInstance();
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}
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// GLOBAL: CONFIG 0x00408e50
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CConfigApp g_theApp;
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