isle/LEGO1/lego/legoomni/include/actions/jetracer_actions.h
Christian Semmler 5b8f515968
Implement/match Isle::HandleTransitionEnd (#683)
* Implement/match Isle::HandleTransitionEnd

* Rename enums

* Forward declare enum for C++11+

* Add underlying storage to action headers

* Fix missing define
2024-03-17 18:01:47 +01:00

29 lines
673 B
C++

// This file was automatically generated by the actionheadergen tool.
// Please do not manually edit this file.
#ifndef JETRACER_ACTIONS_H
#define JETRACER_ACTIONS_H
namespace JetracerScript
{
#ifdef COMPAT_MODE
enum Script : int {
#else
enum Script {
#endif
c_noneJetracer = -1,
c_Trigger200_Drown = 200,
c_Trigger201_BtShark = 201,
c_Trigger202_SwimShrk = 202,
c_Trigger203_Hover_Anim = 203,
c_Trigger204_SwimSj01 = 204,
c_Trigger205_BtShark1 = 205,
c_Trigger206_ShrkJum1 = 206,
c_Trigger207_TriSpin = 207,
c_Trigger208_TriSpin01 = 208,
c_Trigger209_SwimBouy = 209,
c_Trigger210_SwimSJ02 = 210
};
} // namespace JetracerScript
#endif // JETRACER_ACTIONS_H