isle/LEGO1/mxcore.h
Misha 4c4dce1302
Finish MxBackgroundAudioManager (#263)
* MxBackgroundAudioManager additional functions

* fix code style

* MxBackgroundAudioManager::PlayMusic

* match MxBackgroundAudioManager::Notify

* MxBackgroundAudioManager::Notify

* rename functions

* Fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-11-05 16:07:28 +01:00

39 lines
777 B
C++

#ifndef MXCORE_H
#define MXCORE_H
#include "compat.h"
#include "mxtypes.h"
#include <string.h>
class MxParam;
// VTABLE 0x100dc0f8
// SIZE 0x8
class MxCore {
public:
__declspec(dllexport) MxCore();
__declspec(dllexport) virtual ~MxCore(); // vtable+00
__declspec(dllexport) virtual MxLong Notify(MxParam& p); // vtable+04
virtual MxResult Tickle(); // vtable+08
// OFFSET: LEGO1 0x100144c0
inline virtual const char* ClassName() const // vtable+0c
{
// 0x100f007c
return "MxCore";
}
// OFFSET: LEGO1 0x100140d0
inline virtual MxBool IsA(const char* name) const // vtable+10
{
return !strcmp(name, MxCore::ClassName());
}
inline MxU32 GetId() { return m_id; }
private:
MxU32 m_id;
};
#endif // MXCORE_H