isle/LEGO1/mxregion.h
Christian Semmler d145f914c4
Implement/match MxVideoManager::Tickle (#128)
* Implement/match MxPresenter::StartAction

* Update mxpoint32.h

* Implement/match MxVideoManager::Tickle

* Update mxlist.h

* Update mxpresenter.cpp
2023-09-19 20:00:34 -07:00

26 lines
482 B
C++

#ifndef MXREGION_H
#define MXREGION_H
#include "mxcore.h"
// VTABLE 0x100dcae8
// SIZE 0x1c
class MxRegion : public MxCore
{
public:
MxRegion();
virtual ~MxRegion() override;
virtual void Reset();
virtual void vtable18();
virtual void vtable1c();
virtual void vtable20();
private:
// A container (probably MxList) holding MxRect32
// MxList<MxRect32> *m_rects;
// 4 coordinates (could be MxRect32)
// MxS32 left, top, right, bottom;
};
#endif // MXREGION_H