isle/LEGO1/mxregion.h
2023-12-27 15:31:51 -05:00

28 lines
650 B
C++

#ifndef MXREGION_H
#define MXREGION_H
#include "decomp.h"
#include "mxcore.h"
#include "mxrect32.h"
#include "mxregionlist.h"
// VTABLE: LEGO1 0x100dcae8
// SIZE 0x1c
class MxRegion : public MxCore {
public:
MxRegion();
virtual ~MxRegion() override;
virtual void Reset(); // vtable+0x14
virtual void VTable0x18(MxRect32& p_rect); // vtable+0x18
virtual MxBool VTable0x1c(MxRect32& p_rect); // vtable+0x1c
virtual MxBool VTable0x20(); // vtable+0x20
inline MxRect32& GetRect() { return this->m_rect; }
private:
MxRegionList* m_list; // 0x08
MxRect32 m_rect; // 0x0c
};
#endif // MXREGION_H