isle/LEGO1/lego/legoomni/include/act3.h
MS b5a3c5feea
Enforce vtable match (#464)
* vtable enforce

* Vtable progress

* IslePathActor subclasses

* LegoState subclasses

* LegoWorld subclasses

* Presenter progress

* Remaining presenters

* All but two that need new files

* Merge into vtable branch (#3)

* Implement MxDisplaySurface::VTable0x44 (#467)

* Update mxdisplaysurface.cpp

* add arguments to header

* Fix glitched bitmaps

* WIP fixes

* Match

* Fix

* Changes

* Fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>

* Implmement PoliceState::VTable0x1c (#468)

* Implmement PoliceState::VTable0x1c

* Fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>

* Implement Lego3DView::Render (#470)

* Implement Lego3DView::Render

* use MxDouble

* Revert "use MxDouble"

This reverts commit a006b60e20.

* Begin work on Police class (#469)

* Begin work on Police class

* Use JukeBox::e_policeStation value

* Fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>

* Implement MxDisplaySurface::CreateCursorSurface (#471)

* Update mxdisplaysurface.cpp

* Fixes

* Update legovideomanager.cpp

* Match to 100%

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>

---------

Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>

* Police fix

* Finish

* motocycle lower case

* Update historybook.h

* Update hospitalstate.h

* Update jetski.h

* Update legoinputmanager.h

* Update legolocomotionanimpresenter.h

* Update pizza.h

* Update act3shark.h

* Update ambulancemissionstate.h

* Update bumpbouy.h

* Update doors.h

---------

Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
2024-01-20 18:04:46 -05:00

51 lines
1.6 KiB
C++

#ifndef ACT3_H
#define ACT3_H
#include "legoworld.h"
// VTABLE: LEGO1 0x100d9628
// SIZE 0x4274
class Act3 : public LegoWorld {
public:
Act3();
virtual ~Act3() override; // vtable+00
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4
virtual MxResult Tickle() override; // vtable+0x8
// FUNCTION: LEGO1 0x10072510
inline virtual const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f013c
return "Act3";
}
// FUNCTION: LEGO1 0x10072520
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, Act3::ClassName()) || LegoWorld::IsA(p_name);
}
virtual MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
virtual void Destroy(MxBool p_fromDestructor) override; // vtable+0x1c
virtual void VTable0x50() override; // vtable+0x50
virtual MxBool VTable0x5c() override; // vtable+0x5c
virtual void VTable0x60() override; // vtable+0x60
virtual MxBool VTable0x64() override; // vtable+0x64
virtual void VTable0x68(MxBool p_add) override; // vtable+0x68
inline void SetUnkown420c(MxEntity* p_entity) { m_unk0x420c = p_entity; }
inline void SetUnkown4270(MxU32 p_unk0x4270) { m_unk0x4270 = p_unk0x4270; }
// SYNTHETIC: LEGO1 0x10072630
// Act3::`scalar deleting destructor'
protected:
undefined m_unk0xf8[0x4114]; // 0xf8
MxEntity* m_unk0x420c; // 0x420c
undefined m_unk0x4210[0x60]; // 0x4210
MxU32 m_unk0x4270; // 0x4270
};
#endif // ACT3_H