isle/LEGO1/towtrackmissionstate.h
MS bcb7bec68b
Improve handling of variables for decomp parser (#376)
* Parser refactor:
- Handling LIRBARY and STRING markers
- Extracting global variable name for future comparison
- Marking function static variables
- More fluent error messages

* String constants annotated with STRING

* fix variable name

* Should compare LIBRARY markers
2023-12-27 15:59:42 -05:00

52 lines
962 B
C++

#ifndef TOWTRACKMISSIONSTATE_H
#define TOWTRACKMISSIONSTATE_H
#include "legostate.h"
// VTABLE: LEGO1 0x100d7fd8
// SIZE 0x28
class TowTrackMissionState : public LegoState {
public:
TowTrackMissionState();
// FUNCTION: LEGO1 0x1004dfa0
inline virtual const char* ClassName() const // vtable+0x0c
{
// STRING: LEGO1 0x100f00bc
return "TowTrackMissionState";
}
// FUNCTION: LEGO1 0x1004dfb0
inline virtual MxBool IsA(const char* p_name) const // vtable+0x10
{
return !strcmp(p_name, TowTrackMissionState::ClassName()) || LegoState::IsA(p_name);
}
inline MxU16 GetColor(MxU8 p_id)
{
switch (p_id) {
case 1:
return m_color1;
case 2:
return m_color2;
case 3:
return m_color3;
case 4:
return m_color4;
case 5:
return m_color5;
default:
return 0;
}
}
protected:
undefined m_unk0x8[0x14];
MxU16 m_color1;
MxU16 m_color2;
MxU16 m_color3;
MxU16 m_color4;
MxU16 m_color5;
};
#endif // TOWTRACKMISSIONSTATE_H