isle/LEGO1/pizzeriastate.h
MS bcb7bec68b
Improve handling of variables for decomp parser (#376)
* Parser refactor:
- Handling LIRBARY and STRING markers
- Extracting global variable name for future comparison
- Marking function static variables
- More fluent error messages

* String constants annotated with STRING

* fix variable name

* Should compare LIBRARY markers
2023-12-27 15:59:42 -05:00

26 lines
570 B
C++

#ifndef PIZZERIASTATE_H
#define PIZZERIASTATE_H
#include "legostate.h"
// VTABLE: LEGO1 0x100d5ee8
// SIZE 0xb4
class PizzeriaState : public LegoState {
public:
PizzeriaState();
// FUNCTION: LEGO1 0x10017c20
inline virtual const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0370
return "PizzeriaState";
}
// FUNCTION: LEGO1 0x10017c30
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, PizzeriaState::ClassName()) || LegoState::IsA(p_name);
}
};
#endif // PIZZERIASTATE_H