isle/LEGO1/jukeboxentity.h
MS bcb7bec68b
Improve handling of variables for decomp parser (#376)
* Parser refactor:
- Handling LIRBARY and STRING markers
- Extracting global variable name for future comparison
- Marking function static variables
- More fluent error messages

* String constants annotated with STRING

* fix variable name

* Should compare LIBRARY markers
2023-12-27 15:59:42 -05:00

27 lines
623 B
C++

#ifndef JUKEBOXENTITY_H
#define JUKEBOXENTITY_H
#include "legoentity.h"
// VTABLE: LEGO1 0x100da8a0
// SIZE 0x6c
class JukeBoxEntity : public LegoEntity {
public:
JukeBoxEntity();
virtual ~JukeBoxEntity() override; // vtable+0x0
// FUNCTION: LEGO1 0x10085cc0
inline virtual const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f02f0
return "JukeBoxEntity";
}
// FUNCTION: LEGO1 0x10085cd0
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, JukeBoxEntity::ClassName()) || LegoEntity::IsA(p_name);
}
};
#endif // JUKEBOXENTITY_H