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2b3f7cbfc1
* Implement/match MxPresenter::Tickle * Remove space * Explicit inline for aesthetics
188 lines
3.8 KiB
C++
188 lines
3.8 KiB
C++
#include "mxpresenter.h"
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#include "mxautolocker.h"
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#include "decomp.h"
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DECOMP_SIZE_ASSERT(MxPresenter, 0x40);
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// OFFSET: LEGO1 0x100b4d50
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void MxPresenter::Init()
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{
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m_currentTickleState = TickleState_Idle;
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m_action = NULL;
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m_unk0x18 = 0;
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m_unk0x3c = 0;
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m_previousTickleStates = 0;
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m_unk0x10 = 0;
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m_unk0x14 = 0;
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}
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// OFFSET: LEGO1 0x100b4fc0 STUB
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void MxPresenter::ParseExtra()
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{
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// TODO
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}
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// OFFSET: LEGO1 0x1000bf00
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MxPresenter::~MxPresenter()
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{
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}
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// OFFSET: LEGO1 0x100b5200
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MxLong MxPresenter::Tickle()
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{
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MxAutoLocker lock(&this->m_criticalSection);
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switch (this->m_currentTickleState) {
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case TickleState_Ready:
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this->ReadyTickle();
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if (m_currentTickleState != TickleState_Starting)
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break;
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case TickleState_Starting:
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this->StartingTickle();
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if (m_currentTickleState != TickleState_Streaming)
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break;
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case TickleState_Streaming:
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this->StreamingTickle();
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if (m_currentTickleState != TickleState_Repeating)
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break;
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case TickleState_Repeating:
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this->RepeatingTickle();
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if (m_currentTickleState != TickleState_unk5)
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break;
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case TickleState_unk5:
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this->Unk5Tickle();
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if (m_currentTickleState != TickleState_Done)
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break;
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case TickleState_Done:
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this->DoneTickle();
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default:
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break;
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}
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return 0;
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}
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// OFFSET: LEGO1 0x100b4d80 STUB
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MxLong MxPresenter::StartAction(MxStreamController *, MxDSAction *)
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{
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// TODO
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return 0;
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}
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// OFFSET: LEGO1 0x100b4e40 STUB
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void MxPresenter::EndAction()
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{
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// TODO
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}
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// OFFSET: LEGO1 0x100b52d0
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void MxPresenter::Enable(MxBool p_enable)
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{
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if (this->m_action && this->IsEnabled() != p_enable) {
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MxU32 flags = this->m_action->GetFlags();
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if (p_enable)
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this->m_action->SetFlags(flags | MxDSAction::Flag_Enabled);
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else
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this->m_action->SetFlags(flags & ~MxDSAction::Flag_Enabled);
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}
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}
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// OFFSET: LEGO1 0x100b54c0
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MxBool MxPresenter::IsEnabled()
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{
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return this->m_action && this->m_action->GetFlags() & MxDSAction::Flag_Enabled;
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}
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// OFFSET: LEGO1 0x1000be30
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void MxPresenter::VTable0x14()
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{
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}
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// OFFSET: LEGO1 0x1000be40
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void MxPresenter::ReadyTickle()
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{
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ParseExtra();
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m_previousTickleStates |= 1 << (unsigned char)m_currentTickleState;
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m_currentTickleState = TickleState_Starting;
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}
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// OFFSET: LEGO1 0x1000be60
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void MxPresenter::StartingTickle()
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{
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m_previousTickleStates |= 1 << (unsigned char)m_currentTickleState;
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m_currentTickleState = TickleState_Streaming;
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}
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// OFFSET: LEGO1 0x1000be80
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void MxPresenter::StreamingTickle()
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{
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m_previousTickleStates |= 1 << (unsigned char)m_currentTickleState;
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m_currentTickleState = TickleState_Repeating;
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}
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// OFFSET: LEGO1 0x1000bea0
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void MxPresenter::RepeatingTickle()
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{
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m_previousTickleStates |= 1 << (unsigned char)m_currentTickleState;
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m_currentTickleState = TickleState_unk5;
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}
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// OFFSET: LEGO1 0x1000bec0
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void MxPresenter::Unk5Tickle()
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{
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m_previousTickleStates |= 1 << (unsigned char)m_currentTickleState;
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m_currentTickleState = TickleState_Done;
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}
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// OFFSET: LEGO1 0x1000bee0
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void MxPresenter::DoneTickle()
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{
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m_previousTickleStates |= 1 << m_currentTickleState;
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m_currentTickleState = TickleState_Idle;
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}
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// OFFSET: LEGO1 0x1000bf70
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undefined4 MxPresenter::VTable0x34()
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{
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return 0;
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}
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// OFFSET: LEGO1 0x1000bf80
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void MxPresenter::InitVirtual()
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{
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Init();
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}
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// OFFSET: LEGO1 0x1000bf90
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void MxPresenter::SetTickleState(TickleState p_tickleState)
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{
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m_previousTickleStates |= 1 << (unsigned char)m_currentTickleState;
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m_currentTickleState = p_tickleState;
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}
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// OFFSET: LEGO1 0x1000bfb0
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MxBool MxPresenter::HasTickleStatePassed(TickleState p_tickleState)
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{
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return m_previousTickleStates & (1 << (unsigned char)p_tickleState);
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}
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// OFFSET: LEGO1 0x1000bfc0
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undefined4 MxPresenter::VTable0x4c()
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{
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return 0;
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}
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// OFFSET: LEGO1 0x1000bfd0
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undefined MxPresenter::VTable0x50(undefined4, undefined4)
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{
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return 0;
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}
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