isle/LEGO1/mxvideoparamflags.h

53 lines
2.2 KiB
C++

#ifndef MXVIDEOPARAMFLAGS_H
#define MXVIDEOPARAMFLAGS_H
#include <windows.h>
#include "mxtypes.h"
class MxVideoParamFlags
{
public:
__declspec(dllexport) MxVideoParamFlags();
inline void SetFullScreen(BOOL e) { m_flags1.bit0 = e; }
inline void SetFlipSurfaces(BOOL e) { m_flags1.bit1 = e; }
inline void SetBackBuffers(BOOL e) { m_flags1.bit2 = e; }
inline void Set_f1bit3(BOOL e) { m_flags1.bit3 = e; }
inline void Set_f1bit4(BOOL e) { m_flags1.bit4 = e; }
inline void Set16Bit(BYTE e) { m_flags1.bit5 = e; }
inline void SetWideViewAngle(BOOL e) { m_flags1.bit6 = e; }
inline void Set_f1bit7(BOOL e) { m_flags1.bit7 = e; }
inline void Set_f2bit0(BOOL e) { m_flags2.bit0 = e; }
inline void Set_f2bit1(BOOL e) { m_flags2.bit1 = e; }
inline void Set_f2bit2(BOOL e) { m_flags2.bit2 = e; }
inline void Set_f2bit3(BOOL e) { m_flags2.bit3 = e; }
inline void Set_f2bit4(BOOL e) { m_flags2.bit4 = e; }
inline void Set_f2bit5(BOOL e) { m_flags2.bit5 = e; }
inline void Set_f2bit6(BOOL e) { m_flags2.bit6 = e; }
inline void Set_f2bit7(BOOL e) { m_flags2.bit7 = e; }
inline BYTE GetFullScreen() { return m_flags1.bit0; }
inline BYTE GetFlipSurfaces() { return m_flags1.bit1; }
inline BYTE GetBackBuffers() { return m_flags1.bit2; }
inline BYTE Get_f1bit3() { return m_flags1.bit3; }
inline BYTE Get_f1bit4() { return m_flags1.bit4; }
inline BYTE Get16Bit() { return m_flags1.bit5; }
inline BYTE GetWideViewAngle() { return m_flags1.bit6; }
inline BYTE Get_f1bit7() { return m_flags1.bit7; }
inline BYTE Get_f2bit0() { return m_flags2.bit0; }
inline BYTE Get_f2bit1() { return m_flags2.bit1; }
inline BYTE Get_f2bit2() { return m_flags2.bit2; }
inline BYTE Get_f2bit3() { return m_flags2.bit3; }
inline BYTE Get_f2bit4() { return m_flags2.bit4; }
inline BYTE Get_f2bit5() { return m_flags2.bit5; }
inline BYTE Get_f2bit6() { return m_flags2.bit6; }
inline BYTE Get_f2bit7() { return m_flags2.bit7; }
private:
flag_bitfield m_flags1;
flag_bitfield m_flags2;
};
#endif // MXVIDEOPARAMFLAGS_H