isle/LEGO1/lego3dview.h
Nathan M Gilbert 7fc1f8019f
Implement ViewROI and base classes (#287)
* Implement ViewROI and base classes

* Clean up Orientable header

* Move tgl to tgl subdirectory, and use target_include_directories

* Move classes to submodules

* Fix some missed references

* Fix/match UpdateWorldData

* Renaming / removing MxTypes / refactoring

* Consistent naming for Matrix

* Adjust format action

* Add Vector3/Vector4 to Data vector

* Add TGL comment

* Add a comment about Matrix4Impl

* Add ROI comment

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Co-authored-by: Anonymous Maarten <anonymous.maarten@gmail.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-11-19 15:38:07 +01:00

15 lines
265 B
C++

#ifndef LEGO3DVIEW_H
#define LEGO3DVIEW_H
#include "viewmanager/viewmanager.h"
class Lego3DView {
public:
inline ViewManager* GetViewManager() { return this->m_viewManager; }
private:
char unknown[0x88];
ViewManager* m_viewManager;
};
#endif // LEGO3DVIEW_H