isle/LEGO1/lego/legoomni/include/bike.h
Christian Semmler 5b8f515968
Implement/match Isle::HandleTransitionEnd (#683)
* Implement/match Isle::HandleTransitionEnd

* Rename enums

* Forward declare enum for C++11+

* Add underlying storage to action headers

* Fix missing define
2024-03-17 18:01:47 +01:00

41 lines
986 B
C++

#ifndef BIKE_H
#define BIKE_H
#include "decomp.h"
#include "islepathactor.h"
// VTABLE: LEGO1 0x100d9808
// SIZE 0x164
class Bike : public IslePathActor {
public:
Bike();
// FUNCTION: LEGO1 0x100766f0
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f03d0
return "Bike";
}
// FUNCTION: LEGO1 0x10076700
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, Bike::ClassName()) || IslePathActor::IsA(p_name);
}
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
MxU32 VTable0xcc() override; // vtable+0xcc
MxU32 VTable0xd4(LegoControlManagerEvent& p_param) override; // vtable+0xd4
void VTable0xe4() override; // vtable+0xe4
void FUN_10076b60();
// SYNTHETIC: LEGO1 0x10076880
// Bike::`scalar deleting destructor'
private:
// TODO: Bike fields
undefined m_unk0x160[4];
};
#endif // BIKE_H