isle/LEGO1/lego/legoomni/include/raceskel.h
jonschz 210376f272
Implement LegoRaceCar::HandleSkeletonKicks and dependents (#1065)
* Implement `LegoRaceCar::HandleSkeletonKicks` and dependents

* Fix typo

* Spike to fix array comparisons (needs refactor)

* Refactor: Dedicated method for array element matching

* Address review comments

* Reformat with new version of black

* Apply more review comments

* Address more review comments

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-07-17 07:03:02 -07:00

21 lines
379 B
C++

#ifndef RACESKEL_H
#define RACESKEL_H
#include "legoanimactor.h"
/*
VTABLE: LEGO1 0x100d7668 LegoPathActor
VTABLE: LEGO1 0x100d7738 LegoAnimActor
*/
// SIZE 0x178
class RaceSkel : public LegoAnimActor {
public:
RaceSkel();
void GetCurrentAnimData(float* p_outCurAnimPosition, float* p_outCurAnimDuration);
private:
float m_animPosition; // 0x1c
};
#endif // RACESKEL_H