isle/LEGO1/lego/sources/3dmanager/lego3dview.h
Anonymous Maarten 9e686e2a87
cmake+ci: run clang-tidy (#512)
* cmake+ci: run clang-tidy

* Remove DESCRIPTION from LEGO1/LegoOmni.mingw.def

* Add initial .clang-tidy and fixes

* fix file perms

* Comment out DESCRIPTION

* Remove LegoEntity::~LegoEntity and MxPresenter::~MxPresenter from mingw's LEGO1.def

* Looks like clang is allergic to the libs in the directx5 SDK

* Update .clang-tidy

* Fix typo in .clang-tidy

* Attempt to generate an action error

* Revert "Attempt to generate an action error"

This reverts commit 96c4c65fed.

* cmake: test with -Wparentheses + optionally with -Werror

* ci: -k0 is a Ninja argument

* Use -Werror only for msys2 builds

* cmake: only emit warnings for specific warnings

* cmake: and don't do -Werror/-WX anymore

* Fix warnings

* Fix mingw warnings

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-01 21:42:10 +01:00

58 lines
1.2 KiB
C++

#ifndef _Lego3DView_h
#define _Lego3DView_h
#include "decomp.h"
#include "legoview1.h"
#include "viewmanager/viewmanager.h"
/////////////////////////////////////////////////////////////////////////////
// Lego3DView
// VTABLE: LEGO1 0x100dbf78
// SIZE 0xa8
class Lego3DView : public LegoView1 {
public:
Lego3DView();
~Lego3DView() override;
BOOL Create(const CreateStruct&, Tgl::Renderer*);
void Destroy() override; // vtable+0x08
BOOL Add(ViewROI&);
BOOL Remove(ViewROI&);
BOOL Moved(ViewROI&);
BOOL SetPointOfView(ViewROI&);
double Render(double p_und);
ViewROI* Pick(unsigned long x, unsigned long y);
ViewROI* GetPointOfView();
ViewManager* GetViewManager();
// double GetTargetRenderingRate() const;
private:
ViewManager* m_pViewManager; // 0x88
double m_previousRenderTime; // 0x90
double m_unk0x98; // 0x98
ViewROI* m_pPointOfView; // 0xa0
};
// SYNTHETIC: LEGO1 0x100aaf10
// Lego3DView::`scalar deleting destructor'
/////////////////////////////////////////////////////////////////////////////
//
// Lego3DView implementation
inline ViewManager* Lego3DView::GetViewManager()
{
return m_pViewManager;
}
inline ViewROI* Lego3DView::GetPointOfView()
{
return m_pPointOfView;
}
#endif /* _Lego3DView_h */