mirror of
https://github.com/isledecomp/isle.git
synced 2024-12-22 05:52:41 -05:00
558bda4dd2
* WIP VTable0x68 * Improve match * Match * Fix * Fix * Move vars * Match * Add call to Isle * Rename functions * Fix style
235 lines
4.5 KiB
C++
235 lines
4.5 KiB
C++
#include "legoanimpresenter.h"
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#include "legoomni.h"
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#include "legoworld.h"
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#include "mxcompositepresenter.h"
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#include "mxdsanim.h"
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#include "mxstreamchunk.h"
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#include "mxvideomanager.h"
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DECOMP_SIZE_ASSERT(LegoAnimPresenter, 0xc0)
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DECOMP_SIZE_ASSERT(LegoAnimClass, 0x18)
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// FUNCTION: LEGO1 0x10068420
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LegoAnimPresenter::LegoAnimPresenter()
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{
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Init();
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}
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// FUNCTION: LEGO1 0x10068670
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LegoAnimPresenter::~LegoAnimPresenter()
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{
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Destroy(TRUE);
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}
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// FUNCTION: LEGO1 0x100686f0
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void LegoAnimPresenter::Init()
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{
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m_unk0x64 = NULL;
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m_unk0x68 = 0;
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m_unk0x6c = 0;
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m_unk0x74 = 0;
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m_unk0x70 = 0;
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m_unk0x78 = 0;
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m_unk0x7c = 0;
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m_unk0xa8.Clear();
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m_unk0xa4 = 0;
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m_currentWorld = NULL;
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m_unk0x95 = 0;
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m_unk0x88 = -1;
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m_unk0x98 = 0;
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m_animAtom.Clear();
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m_unk0x9c = 0;
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m_unk0x8c = 0;
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m_unk0x90 = 0;
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m_unk0x94 = 0;
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m_unk0x96 = 1;
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m_unk0xa0 = 0;
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}
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// STUB: LEGO1 0x10068770
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void LegoAnimPresenter::Destroy(MxBool p_fromDestructor)
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{
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// TODO
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MxVideoPresenter::Destroy(p_fromDestructor);
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}
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// FUNCTION: LEGO1 0x10068fb0
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MxResult LegoAnimPresenter::VTable0x88(MxStreamChunk* p_chunk)
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{
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MxResult result = FAILURE;
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LegoMemory stream((char*) p_chunk->GetData());
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MxS32 magicSig;
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MxS32 val2 = 0;
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MxS32 val3;
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if (stream.Read(&magicSig, sizeof(MxS32)) == SUCCESS && magicSig == 0x11) {
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if (stream.Read(&m_unk0xa4, sizeof(MxU32)) == SUCCESS) {
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if (stream.Read(&m_unk0xa8[0], sizeof(float)) == SUCCESS) {
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if (stream.Read(&m_unk0xa8[1], sizeof(float)) == SUCCESS) {
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if (stream.Read(&m_unk0xa8[2], sizeof(float)) == SUCCESS) {
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if (stream.Read(&val2, sizeof(MxS32)) == SUCCESS) {
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if (stream.Read(&val3, sizeof(MxS32)) == SUCCESS) {
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m_unk0x64 = new LegoAnimClass();
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if (m_unk0x64) {
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if (m_unk0x64->VTable0x10(&stream, val2) == SUCCESS) {
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result = SUCCESS;
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}
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}
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}
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}
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}
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}
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}
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}
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}
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if (result != SUCCESS) {
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delete m_unk0x64;
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Init();
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}
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return result;
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}
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// STUB: LEGO1 0x1006ad30
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void LegoAnimPresenter::PutFrame()
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{
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// TODO
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}
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// FUNCTION: LEGO1 0x1006b550
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void LegoAnimPresenter::ReadyTickle()
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{
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m_currentWorld = CurrentWorld();
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if (m_currentWorld) {
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MxStreamChunk* chunk = m_subscriber->CurrentChunk();
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if (chunk && chunk->GetTime() + m_action->GetStartTime() <= m_action->GetElapsedTime()) {
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chunk = m_subscriber->NextChunk();
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MxResult result = VTable0x88(chunk);
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m_subscriber->DestroyChunk(chunk);
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if (result == SUCCESS) {
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ProgressTickleState(e_starting);
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ParseExtra();
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}
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else {
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EndAction();
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}
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}
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}
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}
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// STUB: LEGO1 0x1006b5e0
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void LegoAnimPresenter::StartingTickle()
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{
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// TODO
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ProgressTickleState(e_streaming);
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EndAction(); // Allow game to start
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}
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// FUNCTION: LEGO1 0x1006b840
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void LegoAnimPresenter::StreamingTickle()
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{
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if (m_subscriber->CurrentChunk()) {
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MxStreamChunk* chunk = m_subscriber->NextChunk();
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m_subscriber->DestroyChunk(chunk);
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}
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if (m_unk0x95) {
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ProgressTickleState(e_done);
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if (m_compositePresenter) {
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if (m_compositePresenter->IsA("LegoAnimMMPresenter")) {
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m_compositePresenter->VTable0x60(this);
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}
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}
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}
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else {
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if (m_action->GetElapsedTime() > m_unk0x64->GetUnknown0x8() + m_action->GetStartTime()) {
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m_unk0x95 = 1;
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}
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}
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}
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// STUB: LEGO1 0x1006b8c0
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void LegoAnimPresenter::DoneTickle()
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{
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// TODO
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}
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// FUNCTION: LEGO1 0x1006b8d0
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MxResult LegoAnimPresenter::AddToManager()
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{
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return MxVideoPresenter::AddToManager();
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}
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// FUNCTION: LEGO1 0x1006b8e0
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void LegoAnimPresenter::Destroy()
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{
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Destroy(FALSE);
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}
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// FUNCTION: LEGO1 0x1006b8f0
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const char* LegoAnimPresenter::GetActionObjectName()
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{
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return m_action->GetObjectName();
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}
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// STUB: LEGO1 0x1006bac0
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void LegoAnimPresenter::ParseExtra()
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{
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// TODO
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}
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// FUNCTION: LEGO1 0x1006c620
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MxResult LegoAnimPresenter::StartAction(MxStreamController* p_controller, MxDSAction* p_action)
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{
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MxResult result = MxVideoPresenter::StartAction(p_controller, p_action);
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m_displayZ = 0;
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return result;
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}
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// STUB: LEGO1 0x1006c640
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void LegoAnimPresenter::EndAction()
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{
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// TODO
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MxVideoPresenter::EndAction();
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}
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// FUNCTION: LEGO1 0x100a0b30
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LegoAnimClass::LegoAnimClass()
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{
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m_unk0x08 = 0;
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m_unk0x0c = 0;
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m_unk0x10 = 0;
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m_unk0x14 = 0;
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}
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// STUB: LEGO1 0x100a0bc0
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LegoAnimClass::~LegoAnimClass()
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{
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// TODO
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}
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// STUB: LEGO1 0x100a0c70
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MxResult LegoAnimClass::VTable0x10(LegoMemory* p_stream, MxS32)
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{
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return SUCCESS;
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}
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// STUB: LEGO1 0x100a0e30
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LegoResult LegoAnimClass::Write(LegoStorage* p_storage)
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{
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// TODO
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return SUCCESS;
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}
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// STUB: LEGO1 0x100a1040
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LegoTreeNodeData* LegoAnimClass::CreateData()
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{
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// TODO
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return NULL;
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}
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