isle/LEGO1/lego/legoomni/include/legovariables.h
Christian Semmler a29c0aca3f
Implement/match LegoOmni::Create (#556)
* Implement/match LegoOmni::Create

* Fix var

* Rename

* Fix style
2024-02-11 02:52:16 +01:00

47 lines
1.1 KiB
C++

#ifndef LEGOVARIABLES_H
#define LEGOVARIABLES_H
#include "mxvariable.h"
extern const char* g_varVISIBILITY;
extern const char* g_varCAMERALOCATION;
extern const char* g_varCURSOR;
extern const char* g_varWHOAMI;
// VTABLE: LEGO1 0x100d86c8
// SIZE 0x24
class VisibilityVariable : public MxVariable {
public:
VisibilityVariable() { m_key = g_varVISIBILITY; }
void SetValue(const char* p_value) override; // vtable+0x04
};
// VTABLE: LEGO1 0x100d86b8
// SIZE 0x24
class CameraLocationVariable : public MxVariable {
public:
CameraLocationVariable() { m_key = g_varCAMERALOCATION; }
void SetValue(const char* p_value) override; // vtable+0x04
};
// VTABLE: LEGO1 0x100d86a8
// SIZE 0x24
class CursorVariable : public MxVariable {
public:
CursorVariable() { m_key = g_varCURSOR; }
void SetValue(const char* p_value) override; // vtable+0x04
};
// VTABLE: LEGO1 0x100d8698
// SIZE 0x24
class WhoAmIVariable : public MxVariable {
public:
WhoAmIVariable() { m_key = g_varWHOAMI; }
void SetValue(const char* p_value) override; // vtable+0x04
};
#endif // LEGOVARIABLES_H