isle/LEGO1/mxdirectx/mxstopwatch.h

206 lines
4 KiB
C++

#ifndef _MxStopWatch_h
#define _MxStopWatch_h
#include "assert.h"
#include <limits.h> // ULONG_MAX
#include <math.h>
#include <windows.h>
//////////////////////////////////////////////////////////////////////////////
//
// MxStopWatch
//
// NOTE: MxStopWatch measures elapsed (wall clock) time.
//
#define HUGE_VAL_IMMEDIATE 1.7976931348623157e+308
// SIZE 0x18
class MxStopWatch {
public:
MxStopWatch();
~MxStopWatch() {}
void Start();
void Stop();
void Reset();
double ElapsedSeconds() const;
protected:
unsigned long TicksPerSeconds() const;
private:
LARGE_INTEGER m_startTick; // 0x00
// ??? when we provide LARGE_INTEGER arithmetic, use a
// LARGE_INTEGER m_elapsedTicks rather than m_elapsedSeconds
double m_elapsedSeconds; // 0x0c
unsigned long m_ticksPerSeconds; // 0x14
};
// FUNCTION: BETA10 0x100d8ba0
inline MxStopWatch::MxStopWatch()
{
Reset();
m_ticksPerSeconds = TicksPerSeconds();
}
// FUNCTION: BETA10 0x100d8be0
inline void MxStopWatch::Start()
{
QueryPerformanceCounter(&m_startTick);
}
// FUNCTION: BETA10 0x100d8f50
inline void MxStopWatch::Stop()
{
LARGE_INTEGER endTick;
BOOL result;
result = QueryPerformanceCounter(&endTick);
assert(result);
if (endTick.HighPart != m_startTick.HighPart) {
// LARGE_INTEGER arithmetic not yet provided
m_elapsedSeconds = HUGE_VAL_IMMEDIATE;
}
else {
m_elapsedSeconds += ((endTick.LowPart - m_startTick.LowPart) / (double) m_ticksPerSeconds);
}
}
// FUNCTION: BETA10 0x100d8c10
inline void MxStopWatch::Reset()
{
m_startTick.LowPart = 0;
m_startTick.HighPart = 0;
m_elapsedSeconds = 0;
}
// FUNCTION: BETA10 0x100d8c60
inline unsigned long MxStopWatch::TicksPerSeconds() const
{
LARGE_INTEGER ticksPerSeconds;
BOOL result;
result = QueryPerformanceFrequency(&ticksPerSeconds);
assert(result);
if (ticksPerSeconds.HighPart) {
// LARGE_INTEGER arithmetic not yet provided
// timer is too fast (faster than 32bits/s, i.e. faster than 4GHz)
return ULONG_MAX;
}
else {
return ticksPerSeconds.LowPart;
}
}
// FUNCTION: BETA10 0x100d9020
inline double MxStopWatch::ElapsedSeconds() const
{
return m_elapsedSeconds;
}
// SYNTHETIC: LEGO1 0x100a6fc0
// SYNTHETIC: BETA10 0x100d8e70
// MxStopWatch::~MxStopWatch
//////////////////////////////////////////////////////////////////////////////
//
// MxFrequencyMeter
//
// SIZE 0x20
class MxFrequencyMeter {
public:
MxFrequencyMeter();
void StartOperation();
void EndOperation();
double Frequency() const;
void Reset();
unsigned long OperationCount() const;
double ElapsedSeconds() const;
void IncreaseOperationCount(unsigned long);
private:
unsigned long m_operationCount; // 0x00
MxStopWatch m_stopWatch; // 0x08
};
//////////////////////////////////////////////////////////////////////////////
//
// MxFrequencyMeter implementation
//
// FUNCTION: BETA10 0x1017dd80
inline MxFrequencyMeter::MxFrequencyMeter() : m_operationCount(0)
{
}
// FUNCTION: BETA10 0x1017deb0
inline void MxFrequencyMeter::StartOperation()
{
m_stopWatch.Start();
}
// FUNCTION: BETA10 0x1017df10
inline void MxFrequencyMeter::EndOperation()
{
m_stopWatch.Stop();
m_operationCount++;
}
inline double MxFrequencyMeter::Frequency() const
{
double elapsedSeconds = m_stopWatch.ElapsedSeconds();
if (elapsedSeconds > 0) {
return m_operationCount / elapsedSeconds;
}
else {
if (m_operationCount) {
// operations performed - no time elapsed
return HUGE_VAL;
}
else {
// no operations performed - no time elapsed
return 0;
}
}
}
// FUNCTION: BETA10 0x1017dee0
inline void MxFrequencyMeter::Reset()
{
m_stopWatch.Reset();
m_operationCount = 0;
}
inline unsigned long MxFrequencyMeter::OperationCount() const
{
return m_operationCount;
}
// FUNCTION: BETA10 0x1017df40
inline void MxFrequencyMeter::IncreaseOperationCount(unsigned long delta)
{
m_operationCount += delta;
}
// FUNCTION: BETA10 0x1017df60
inline double MxFrequencyMeter::ElapsedSeconds() const
{
return m_stopWatch.ElapsedSeconds();
}
// SYNTHETIC: LEGO1 0x100abd10
// SYNTHETIC: BETA10 0x1017de40
// MxFrequencyMeter::~MxFrequencyMeter
#endif /* _MxStopWatch_h */