mirror of
https://github.com/isledecomp/isle.git
synced 2024-12-18 20:12:24 -05:00
e4e0f4e4d3
* Implement/match Motocycle, consistent notification names * Format * Fix * Fix return types * Fix return type * Fix annotations * Rename function
97 lines
2.2 KiB
C++
97 lines
2.2 KiB
C++
#include "pizzeria.h"
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#include "isle_actions.h"
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#include "islepathactor.h"
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#include "legoanimationmanager.h"
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#include "legogamestate.h"
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#include "legopathactor.h"
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#include "legoutils.h"
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#include "legoworld.h"
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#include "misc.h"
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#include "pizza.h"
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#include "scripts.h"
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DECOMP_SIZE_ASSERT(Pizzeria, 0x84)
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DECOMP_SIZE_ASSERT(PizzeriaState, 0x58)
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DECOMP_SIZE_ASSERT(PizzeriaState::StateStruct, 0x14)
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// FUNCTION: LEGO1 0x100179c0
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MxResult Pizzeria::Create(MxDSAction& p_dsAction)
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{
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MxResult result = IsleActor::Create(p_dsAction);
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if (result == SUCCESS) {
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CreateState();
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}
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return result;
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}
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// FUNCTION: LEGO1 0x100179f0
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void Pizzeria::CreateState()
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{
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LegoGameState* gameState = GameState();
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PizzeriaState* pizzeriaState = (PizzeriaState*) gameState->GetState("PizzeriaState");
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if (pizzeriaState == NULL) {
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pizzeriaState = (PizzeriaState*) gameState->CreateState("PizzeriaState");
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}
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m_pizzeriaState = pizzeriaState;
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gameState = GameState();
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PizzaMissionState* pizzaMissionState = (PizzaMissionState*) gameState->GetState("PizzaMissionState");
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if (pizzaMissionState == NULL) {
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pizzaMissionState = (PizzaMissionState*) gameState->CreateState("PizzaMissionState");
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}
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m_pizzaMissionState = pizzaMissionState;
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}
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// FUNCTION: LEGO1 0x10017a50
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MxLong Pizzeria::HandleClick()
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{
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if (FUN_1003ef60() && m_pizzaMissionState->m_unk0x0c == 0) {
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if (UserActor()->GetActorId() != GameState()->GetActorId()) {
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if (!UserActor()->IsA("SkateBoard")) {
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((IslePathActor*) UserActor())->Exit();
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}
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}
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AnimationManager()->FUN_10061010(FALSE);
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Pizza* pizza = (Pizza*) CurrentWorld()->Find(*g_isleScript, IsleScript::c_Pizza_Actor);
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pizza->FUN_10038220(m_pizzeriaState->FUN_10017d70());
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}
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return 1;
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}
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// STUB: LEGO1 0x10017af0
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PizzeriaState::PizzeriaState()
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{
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// TODO
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}
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// STUB: LEGO1 0x10017d70
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MxU32 PizzeriaState::FUN_10017d70()
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{
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return 0;
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}
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// FUNCTION: LEGO1 0x10017da0
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// FUNCTION: BETA10 0x100efe33
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MxResult PizzeriaState::Serialize(LegoFile* p_file)
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{
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MxResult res = LegoState::Serialize(p_file);
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if (p_file->IsReadMode()) {
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for (MxS16 i = 0; i < 5; i++) {
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m_unk0x08[i].ReadFromFile(p_file);
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}
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}
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else {
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for (MxS16 i = 0; i < 5; i++) {
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m_unk0x08[i].WriteToFile(p_file);
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}
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}
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return res;
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}
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