isle/LEGO1/realtime/realtimeview.cpp
MS 1ae3b07dc2
Checkorder tool to keep functions in original binary order (#228)
* First commit of order tool

* More flexible match on module name. Bugfix on blank_or_comment

* Report inexact offset comments in verbose mode. Bugfix for exact regex

* Refactor checkorder into reusable isledecomp module

* Find bad comments in one pass, add awareness of TEMPLATE

* Refactor of state machine to prepare for reccmp integration

* Use isledecomp lib in reccmp

* Build isledecomp in GH actions, fix mypy complaint

* Ensure unit test cpp files will be ignored by reccmp

* Allow multiple offset markers, pep8 cleanup

* Remove unused variable

* Code style, remove unneeded module and TODO

* Final renaming and type hints

* Fix checkorder issues, add GH action and enforce (#2)

* Fix checkorder issues

* Add GH action

* Test error case

* Works

* Fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-11-21 09:44:45 +01:00

47 lines
771 B
C++

#include "realtimeview.h"
#include <math.h>
// 0x10109598
float g_userMaxLodPower;
// 0x10101044
float g_userMaxBase = 4.0f;
// 0x10101048
float g_userMaxLod = 3.6f;
// 0x1010104c
float g_partsThreshold = 1000.0f;
// OFFSET: LEGO1 0x100a5de0
void RealtimeView::SetUserMaxLOD(float p_lod)
{
g_userMaxLod = p_lod;
UpdateMaxLOD();
}
// OFFSET: LEGO1 0x100a5df0
void RealtimeView::SetPartsThreshold(float p_threshold)
{
g_partsThreshold = p_threshold;
}
// OFFSET: LEGO1 0x100a5e00
float RealtimeView::GetUserMaxLOD()
{
// TODO
return 0;
}
// OFFSET: LEGO1 0x100a5e10
float RealtimeView::GetPartsThreshold()
{
return g_partsThreshold;
}
// OFFSET: LEGO1 0x100a5e20
void RealtimeView::UpdateMaxLOD()
{
g_userMaxLodPower = pow(g_userMaxBase, -g_userMaxLod);
}