isle/LEGO1/mxomni.cpp
2023-06-18 23:19:40 -07:00

67 lines
1 KiB
C++

#include "mxomni.h"
// 0x101015b0
MxOmni* MxOmni::m_instance = NULL;
// OFFSET: LEGO1 0x100aef10
MxOmni::MxOmni()
{
Init();
}
// OFFSET: LEGO1 0x100aeff0
MxOmni::~MxOmni()
{
Destroy();
}
void MxOmni::Init()
{
m_windowHandle = NULL;
m_objectFactory = NULL;
m_variableTable = NULL;
m_tickleManager = NULL;
m_notificationManager = NULL;
m_videoManager = NULL;
m_soundManager = NULL;
m_musicManager = NULL;
m_eventManager = NULL;
m_timer = NULL;
m_streamer = NULL;
m_unk44 = NULL;
m_unk64 = NULL;
}
// OFFSET: LEGO1 0x100b0680
MxOmni *MxOmni::GetInstance()
{
return m_instance;
}
// OFFSET: LEGO1 0x100af0c0
MxResult MxOmni::Create(MxOmniCreateParam &p)
{
if (p.CreateFlags().CreateTimer())
{
MxTimer *timer = new MxTimer();
this->m_timer = timer;
if (timer == NULL)
return FAILURE;
}
return SUCCESS;
}
// OFFSET: LEGO1 0x100afe90
void MxOmni::Destroy()
{
// FIXME: Stub
}
// OFFSET: LEGO1 0x100b07f0
long MxOmni::Notify(MxParam &p)
{
// FIXME: Stub
return 0;
}