mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-24 08:38:29 -05:00
ce686705f2
* LegoWorldList * Refactor list cursors * Add decomp markers for list cursors * Fix decomp markers * MxRegionListCursor edit to prevent accuracy drop * Better fix for MxRegionListCursor
668 lines
16 KiB
C++
668 lines
16 KiB
C++
#include "legoomni.h"
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#include "gifmanager.h"
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#include "legoanimationmanager.h"
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#include "legobuildingmanager.h"
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#include "legogamestate.h"
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#include "legoinputmanager.h"
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#include "legoobjectfactory.h"
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#include "legoplantmanager.h"
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#include "legosoundmanager.h"
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#include "legoutil.h"
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#include "legovideomanager.h"
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#include "legoworld.h"
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#include "legoworldlist.h"
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#include "mxautolocker.h"
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#include "mxbackgroundaudiomanager.h"
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#include "mxdsfile.h"
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#include "mxomnicreateflags.h"
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#include "mxomnicreateparam.h"
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#include "mxticklemanager.h"
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#include "mxtransitionmanager.h"
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// GLOBAL: LEGO1 0x100f451c
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MxAtomId* g_copterScript = NULL;
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// GLOBAL: LEGO1 0x100f4520
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MxAtomId* g_dunecarScript = NULL;
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// GLOBAL: LEGO1 0x100f4524
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MxAtomId* g_jetskiScript = NULL;
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// GLOBAL: LEGO1 0x100f4528
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MxAtomId* g_racecarScript = NULL;
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// GLOBAL: LEGO1 0x100f452c
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MxAtomId* g_carraceScript = NULL;
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// GLOBAL: LEGO1 0x100f4530
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MxAtomId* g_carracerScript = NULL;
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// GLOBAL: LEGO1 0x100f4534
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MxAtomId* g_jetraceScript = NULL;
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// GLOBAL: LEGO1 0x100f4538
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MxAtomId* g_jetracerScript = NULL;
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// GLOBAL: LEGO1 0x100f453c
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MxAtomId* g_isleScript = NULL;
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// GLOBAL: LEGO1 0x100f4540
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MxAtomId* g_elevbottScript = NULL;
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// GLOBAL: LEGO1 0x100f4544
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MxAtomId* g_infodoorScript = NULL;
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// GLOBAL: LEGO1 0x100f4548
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MxAtomId* g_infomainScript = NULL;
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// GLOBAL: LEGO1 0x100f454c
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MxAtomId* g_infoscorScript = NULL;
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// GLOBAL: LEGO1 0x100f4550
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MxAtomId* g_regbookScript = NULL;
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// GLOBAL: LEGO1 0x100f4554
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MxAtomId* g_histbookScript = NULL;
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// GLOBAL: LEGO1 0x100f4558
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MxAtomId* g_hospitalScript = NULL;
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// GLOBAL: LEGO1 0x100f455c
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MxAtomId* g_policeScript = NULL;
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// GLOBAL: LEGO1 0x100f4560
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MxAtomId* g_garageScript = NULL;
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// GLOBAL: LEGO1 0x100f4564
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MxAtomId* g_act2mainScript = NULL;
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// GLOBAL: LEGO1 0x100f4568
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MxAtomId* g_act3Script = NULL;
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// GLOBAL: LEGO1 0x100f456c
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MxAtomId* g_jukeboxScript = NULL;
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// GLOBAL: LEGO1 0x100f4570
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MxAtomId* g_pz5Script = NULL;
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// GLOBAL: LEGO1 0x100f4574
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MxAtomId* g_introScript = NULL;
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// GLOBAL: LEGO1 0x100f4578
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MxAtomId* g_testScript = NULL;
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// GLOBAL: LEGO1 0x100f457c
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MxAtomId* g_jukeboxwScript = NULL;
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// GLOBAL: LEGO1 0x100f4580c
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MxAtomId* g_sndAnimScript = NULL;
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// GLOBAL: LEGO1 0x100f4584
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MxAtomId* g_creditsScript = NULL;
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// GLOBAL: LEGO1 0x100f4588
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MxAtomId* g_nocdSourceName = NULL;
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// GLOBAL: LEGO1 0x100f6718
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const char* g_current = "current";
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// GLOBAL: LEGO1 0x101020e8
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void (*g_omniUserMessage)(const char*, int);
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// FUNCTION: LEGO1 0x10015700
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LegoOmni* Lego()
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{
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return (LegoOmni*) MxOmni::GetInstance();
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}
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// FUNCTION: LEGO1 0x10015710
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LegoSoundManager* SoundManager()
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{
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return LegoOmni::GetInstance()->GetSoundManager();
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}
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// FUNCTION: LEGO1 0x10015720
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LegoVideoManager* VideoManager()
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{
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return LegoOmni::GetInstance()->GetVideoManager();
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}
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// FUNCTION: LEGO1 0x10015730
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MxBackgroundAudioManager* BackgroundAudioManager()
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{
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return LegoOmni::GetInstance()->GetBackgroundAudioManager();
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}
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// FUNCTION: LEGO1 0x10015740
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LegoInputManager* InputManager()
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{
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return LegoOmni::GetInstance()->GetInputManager();
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}
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// FUNCTION: LEGO1 0x10015750
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LegoControlManager* ControlManager()
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{
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return LegoOmni::GetInstance()->GetInputManager()->GetControlManager();
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}
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// FUNCTION: LEGO1 0x10015760
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LegoGameState* GameState()
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{
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return LegoOmni::GetInstance()->GetGameState();
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}
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// FUNCTION: LEGO1 0x10015770
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LegoAnimationManager* AnimationManager()
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{
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return LegoOmni::GetInstance()->GetAnimationManager();
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}
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// FUNCTION: LEGO1 0x10015780
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LegoNavController* NavController()
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{
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return LegoOmni::GetInstance()->GetNavController();
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}
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// FUNCTION: LEGO1 0x10015790
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LegoWorld* GetCurrentVehicle()
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{
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return LegoOmni::GetInstance()->GetCurrentVehicle();
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}
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// FUNCTION: LEGO1 0x100157a0
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LegoWorld* GetCurrentWorld()
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{
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return LegoOmni::GetInstance()->GetCurrentWorld();
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}
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// FUNCTION: LEGO1 0x100157e0
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LegoPlantManager* PlantManager()
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{
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return LegoOmni::GetInstance()->GetLegoPlantManager();
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}
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// FUNCTION: LEGO1 0x100157f0
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LegoBuildingManager* BuildingManager()
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{
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return LegoOmni::GetInstance()->GetLegoBuildingManager();
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}
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// FUNCTION: LEGO1 0x10015800
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GifManager* GetGifManager()
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{
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return LegoOmni::GetInstance()->GetGifManager();
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}
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// FUNCTION: LEGO1 0x100158e0
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MxDSAction& GetCurrentAction()
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{
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return LegoOmni::GetInstance()->GetCurrentAction();
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}
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// FUNCTION: LEGO1 0x10015900
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MxTransitionManager* TransitionManager()
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{
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return LegoOmni::GetInstance()->GetTransitionManager();
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}
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// FUNCTION: LEGO1 0x10015910
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void PlayMusic(MxU32 p_index)
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{
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// index is the entityid of the music in jukebox.si
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MxDSAction action;
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action.SetAtomId(*g_jukeboxScript);
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action.SetObjectId(p_index);
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LegoOmni::GetInstance()->GetBackgroundAudioManager()->PlayMusic(action, 5, 4);
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}
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// STUB: LEGO1 0x1001a700
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void FUN_1001a700()
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{
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// TODO
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}
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// STUB: LEGO1 0x1003dd70
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LegoROI* PickROI(MxLong, MxLong)
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{
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// TODO
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return NULL;
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}
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// STUB: LEGO1 0x1003ddc0
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LegoEntity* PickEntity(MxLong, MxLong)
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{
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// TODO
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return NULL;
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}
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// FUNCTION: LEGO1 0x100528e0
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void RegisterScripts()
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{
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g_copterScript = new MxAtomId("\\lego\\scripts\\build\\copter", LookupMode_LowerCase2);
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g_dunecarScript = new MxAtomId("\\lego\\scripts\\build\\dunecar", LookupMode_LowerCase2);
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g_jetskiScript = new MxAtomId("\\lego\\scripts\\build\\jetski", LookupMode_LowerCase2);
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g_racecarScript = new MxAtomId("\\lego\\scripts\\build\\racecar", LookupMode_LowerCase2);
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g_carraceScript = new MxAtomId("\\lego\\scripts\\race\\carrace", LookupMode_LowerCase2);
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g_carracerScript = new MxAtomId("\\lego\\scripts\\race\\carracer", LookupMode_LowerCase2);
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g_jetraceScript = new MxAtomId("\\lego\\scripts\\race\\jetrace", LookupMode_LowerCase2);
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g_jetracerScript = new MxAtomId("\\lego\\scripts\\race\\jetracer", LookupMode_LowerCase2);
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g_isleScript = new MxAtomId("\\lego\\scripts\\isle\\isle", LookupMode_LowerCase2);
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g_elevbottScript = new MxAtomId("\\lego\\scripts\\infocntr\\elevbott", LookupMode_LowerCase2);
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g_infodoorScript = new MxAtomId("\\lego\\scripts\\infocntr\\infodoor", LookupMode_LowerCase2);
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g_infomainScript = new MxAtomId("\\lego\\scripts\\infocntr\\infomain", LookupMode_LowerCase2);
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g_infoscorScript = new MxAtomId("\\lego\\scripts\\infocntr\\infoscor", LookupMode_LowerCase2);
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g_regbookScript = new MxAtomId("\\lego\\scripts\\infocntr\\regbook", LookupMode_LowerCase2);
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g_histbookScript = new MxAtomId("\\lego\\scripts\\infocntr\\histbook", LookupMode_LowerCase2);
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g_hospitalScript = new MxAtomId("\\lego\\scripts\\hospital\\hospital", LookupMode_LowerCase2);
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g_policeScript = new MxAtomId("\\lego\\scripts\\police\\police", LookupMode_LowerCase2);
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g_garageScript = new MxAtomId("\\lego\\scripts\\garage\\garage", LookupMode_LowerCase2);
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g_act2mainScript = new MxAtomId("\\lego\\scripts\\act2\\act2main", LookupMode_LowerCase2);
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g_act3Script = new MxAtomId("\\lego\\scripts\\act3\\act3", LookupMode_LowerCase2);
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g_jukeboxScript = new MxAtomId("\\lego\\scripts\\isle\\jukebox", LookupMode_LowerCase2);
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g_pz5Script = new MxAtomId("\\lego\\scripts\\isle\\pz5", LookupMode_LowerCase2);
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g_introScript = new MxAtomId("\\lego\\scripts\\intro", LookupMode_LowerCase2);
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g_testScript = new MxAtomId("\\lego\\scripts\\test\\test", LookupMode_LowerCase2);
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g_jukeboxwScript = new MxAtomId("\\lego\\scripts\\isle\\jukeboxw", LookupMode_LowerCase2);
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g_sndAnimScript = new MxAtomId("\\lego\\scripts\\sndanim", LookupMode_LowerCase2);
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g_creditsScript = new MxAtomId("\\lego\\scripts\\credits", LookupMode_LowerCase2);
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g_nocdSourceName = new MxAtomId("\\lego\\scripts\\nocd", LookupMode_LowerCase2);
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}
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// FUNCTION: LEGO1 0x100530c0
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void UnregisterScripts()
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{
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delete g_copterScript;
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delete g_dunecarScript;
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delete g_jetskiScript;
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delete g_racecarScript;
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delete g_carraceScript;
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delete g_carracerScript;
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delete g_jetraceScript;
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delete g_jetracerScript;
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delete g_isleScript;
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delete g_elevbottScript;
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delete g_infodoorScript;
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delete g_infomainScript;
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delete g_infoscorScript;
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delete g_regbookScript;
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delete g_histbookScript;
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delete g_hospitalScript;
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delete g_policeScript;
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delete g_garageScript;
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delete g_act2mainScript;
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delete g_act3Script;
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delete g_jukeboxScript;
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delete g_pz5Script;
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delete g_introScript;
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delete g_testScript;
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delete g_jukeboxwScript;
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delete g_sndAnimScript;
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delete g_creditsScript;
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delete g_nocdSourceName;
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g_copterScript = NULL;
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g_dunecarScript = NULL;
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g_jetskiScript = NULL;
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g_racecarScript = NULL;
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g_carraceScript = NULL;
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g_carracerScript = NULL;
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g_jetraceScript = NULL;
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g_jetracerScript = NULL;
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g_isleScript = NULL;
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g_elevbottScript = NULL;
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g_infodoorScript = NULL;
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g_infomainScript = NULL;
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g_infoscorScript = NULL;
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g_regbookScript = NULL;
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g_histbookScript = NULL;
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g_hospitalScript = NULL;
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g_policeScript = NULL;
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g_garageScript = NULL;
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g_act2mainScript = NULL;
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g_act3Script = NULL;
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g_jukeboxScript = NULL;
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g_pz5Script = NULL;
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g_introScript = NULL;
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g_testScript = NULL;
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g_testScript = NULL;
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g_jukeboxwScript = NULL;
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g_sndAnimScript = NULL;
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g_creditsScript = NULL;
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g_nocdSourceName = NULL;
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}
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// FUNCTION: LEGO1 0x10053430
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const char* GetNoCD_SourceName()
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{
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return g_nocdSourceName->GetInternal();
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}
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// FUNCTION: LEGO1 0x10058a00
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LegoOmni::LegoOmni()
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{
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Init();
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}
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// FUNCTION: LEGO1 0x10058b50
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LegoOmni::~LegoOmni()
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{
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Destroy();
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}
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// FUNCTION: LEGO1 0x10058bd0
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void LegoOmni::Init()
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{
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MxOmni::Init();
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m_unk68 = 0;
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m_inputMgr = NULL;
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m_unk6c = 0;
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m_gifManager = NULL;
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m_worldList = NULL;
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m_currentWorld = NULL;
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m_unk80 = FALSE;
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m_currentVehicle = NULL;
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m_unkLegoSaveDataWriter = NULL;
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m_plantManager = NULL;
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m_gameState = NULL;
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m_animationManager = NULL;
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m_buildingManager = NULL;
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m_bkgAudioManager = NULL;
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m_unk13c = TRUE;
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m_transitionManager = NULL;
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}
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// STUB: LEGO1 0x10058c30
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void LegoOmni::Destroy()
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{
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// TODO
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}
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// FUNCTION: LEGO1 0x10058e70
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MxResult LegoOmni::Create(MxOmniCreateParam& p)
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{
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MxResult result = FAILURE;
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MxAutoLocker lock(&this->m_criticalsection);
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p.CreateFlags().CreateObjectFactory(FALSE);
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p.CreateFlags().CreateVideoManager(FALSE);
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p.CreateFlags().CreateSoundManager(FALSE);
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p.CreateFlags().CreateTickleManager(FALSE);
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if (!(m_tickleManager = new MxTickleManager()))
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return FAILURE;
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if (MxOmni::Create(p) != SUCCESS)
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return FAILURE;
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m_objectFactory = new LegoObjectFactory();
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if (m_objectFactory == NULL)
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return FAILURE;
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if (m_soundManager = new LegoSoundManager()) {
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if (m_soundManager->Create(10, 0) != SUCCESS) {
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delete m_soundManager;
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m_soundManager = NULL;
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return FAILURE;
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}
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}
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if (m_videoManager = new LegoVideoManager()) {
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if (m_videoManager->Create(p.GetVideoParam(), 100, 0) != SUCCESS) {
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delete m_videoManager;
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m_videoManager = NULL;
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}
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}
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if (m_inputMgr = new LegoInputManager()) {
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if (m_inputMgr->Create(p.GetWindowHandle()) != SUCCESS) {
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delete m_inputMgr;
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m_inputMgr = NULL;
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}
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}
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// TODO: there are a few more classes here
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m_gifManager = new GifManager();
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m_plantManager = new LegoPlantManager();
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m_animationManager = new LegoAnimationManager();
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m_buildingManager = new LegoBuildingManager();
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m_gameState = new LegoGameState();
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m_worldList = new LegoWorldList();
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if (m_unk6c && m_gifManager && m_worldList && m_plantManager && m_animationManager && m_buildingManager) {
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// TODO: initialize a bunch of MxVariables
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RegisterScripts();
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FUN_1001a700();
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// todo: another function call. in legoomni maybe?
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m_bkgAudioManager = new MxBackgroundAudioManager();
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if (m_bkgAudioManager != NULL) {
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m_transitionManager = new MxTransitionManager();
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if (m_transitionManager != NULL) {
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if (m_transitionManager->GetDDrawSurfaceFromVideoManager() == SUCCESS) {
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m_notificationManager->Register(this);
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SetAppCursor(1);
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m_gameState->SetSomeEnumState(0);
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return SUCCESS;
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}
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}
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}
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}
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return FAILURE;
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}
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// FUNCTION: LEGO1 0x1005ac90
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void LegoOmni::CreateInstance()
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{
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MxOmni::DestroyInstance();
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MxOmni::SetInstance(new LegoOmni());
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}
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// FUNCTION: LEGO1 0x1005ad10
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LegoOmni* LegoOmni::GetInstance()
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{
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return (LegoOmni*) MxOmni::GetInstance();
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}
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// STUB: LEGO1 0x1005af10
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void LegoOmni::RemoveWorld(const MxAtomId& p1, MxLong p2)
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{
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// TODO
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}
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// STUB: LEGO1 0x1005b0c0
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LegoEntity* LegoOmni::FindByEntityIdOrAtomId(const MxAtomId& p_atom, MxS32 p_entityid)
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{
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// TODO
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return NULL;
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}
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// STUB: LEGO1 0x1005b1d0
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MxResult LegoOmni::DeleteObject(MxDSAction& ds)
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{
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// TODO
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return FAILURE;
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}
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// FUNCTION: LEGO1 0x1005b2f0
|
|
MxEntity* LegoOmni::FindWorld(const char* p_id, MxS32 p_entityId, MxPresenter* p_presenter)
|
|
{
|
|
LegoWorld* foundEntity = NULL;
|
|
if (strcmpi(p_id, g_current)) {
|
|
foundEntity = (LegoWorld*) FindByEntityIdOrAtomId(MxAtomId(p_id, LookupMode_LowerCase2), p_entityId);
|
|
}
|
|
else {
|
|
foundEntity = this->m_currentWorld;
|
|
}
|
|
|
|
if (foundEntity != NULL) {
|
|
foundEntity->VTable0x58(p_presenter);
|
|
}
|
|
|
|
return foundEntity;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1005b3a0
|
|
void LegoOmni::NotifyCurrentEntity(MxNotificationParam* p_param)
|
|
{
|
|
if (m_currentWorld)
|
|
NotificationManager()->Send(m_currentWorld, p_param);
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1005b3c0
|
|
MxBool LegoOmni::DoesEntityExist(MxDSAction& ds)
|
|
{
|
|
if (MxOmni::DoesEntityExist(ds)) {
|
|
if (FindByEntityIdOrAtomId(ds.GetAtomId(), ds.GetObjectId()) == NULL) {
|
|
return TRUE;
|
|
}
|
|
}
|
|
return FALSE;
|
|
}
|
|
|
|
// STUB: LEGO1 0x1005b400
|
|
int LegoOmni::GetCurrPathInfo(LegoPathBoundary**, int&)
|
|
{
|
|
// TODO
|
|
return 0;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1005b560
|
|
void LegoOmni::CreateBackgroundAudio()
|
|
{
|
|
if (m_bkgAudioManager)
|
|
m_bkgAudioManager->Create(*g_jukeboxScript, 100);
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1005b580
|
|
MxResult LegoOmni::Start(MxDSAction* action)
|
|
{
|
|
MxResult result = MxOmni::Start(action);
|
|
this->m_action.SetAtomId(action->GetAtomId());
|
|
this->m_action.SetObjectId(action->GetObjectId());
|
|
this->m_action.SetUnknown24(action->GetUnknown24());
|
|
return result;
|
|
}
|
|
|
|
// STUB: LEGO1 0x1005b5f0
|
|
MxLong LegoOmni::Notify(MxParam& p)
|
|
{
|
|
// TODO
|
|
return 0;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1005b640
|
|
void LegoOmni::StartTimer()
|
|
{
|
|
MxOmni::StartTimer();
|
|
SetAppCursor(2);
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1005b650
|
|
void LegoOmni::StopTimer()
|
|
{
|
|
MxOmni::StopTimer();
|
|
SetAppCursor(0);
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x100acf50
|
|
MxResult Start(MxDSAction* p_dsAction)
|
|
{
|
|
return MxOmni::GetInstance()->Start(p_dsAction);
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x100b6ff0
|
|
void MakeSourceName(char* p_output, const char* p_input)
|
|
{
|
|
const char* cln = strchr(p_input, ':');
|
|
if (cln) {
|
|
p_input = cln + 1;
|
|
}
|
|
|
|
strcpy(p_output, p_input);
|
|
|
|
strlwr(p_output);
|
|
|
|
char* extLoc = strstr(p_output, ".si");
|
|
if (extLoc) {
|
|
*extLoc = 0;
|
|
}
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x100b7050
|
|
MxBool KeyValueStringParse(char* p_outputValue, const char* p_key, const char* p_source)
|
|
{
|
|
MxBool didMatch = FALSE;
|
|
|
|
MxS16 len = strlen(p_source);
|
|
char* temp = new char[len + 1];
|
|
strcpy(temp, p_source);
|
|
|
|
char* token = strtok(temp, ", \t\r\n:");
|
|
while (token) {
|
|
len -= (strlen(token) + 1);
|
|
|
|
if (strcmpi(token, p_key) == 0) {
|
|
if (p_outputValue && len > 0) {
|
|
char* cur = &token[strlen(p_key)];
|
|
cur++;
|
|
while (*cur != ',') {
|
|
if (*cur == ' ' || *cur == '\0' || *cur == '\t' || *cur == '\n' || *cur == '\r')
|
|
break;
|
|
*p_outputValue++ = *cur++;
|
|
}
|
|
*p_outputValue = '\0';
|
|
}
|
|
|
|
didMatch = TRUE;
|
|
break;
|
|
}
|
|
|
|
token = strtok(NULL, ", \t\r\n:");
|
|
}
|
|
|
|
delete[] temp;
|
|
return didMatch;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x100b7210
|
|
void SetOmniUserMessage(void (*p_userMsg)(const char*, int))
|
|
{
|
|
g_omniUserMessage = p_userMsg;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x100c0280
|
|
MxDSObject* CreateStreamObject(MxDSFile* p_file, MxS16 p_ofs)
|
|
{
|
|
char* buf;
|
|
_MMCKINFO tmp_chunk;
|
|
|
|
if (p_file->Seek(((MxLong*) p_file->GetBuffer())[p_ofs], 0)) {
|
|
return NULL;
|
|
}
|
|
|
|
if (p_file->Read((MxU8*) &tmp_chunk.ckid, 8) == 0 && tmp_chunk.ckid == FOURCC('M', 'x', 'S', 't')) {
|
|
if (p_file->Read((MxU8*) &tmp_chunk.ckid, 8) == 0 && tmp_chunk.ckid == FOURCC('M', 'x', 'O', 'b')) {
|
|
|
|
buf = new char[tmp_chunk.cksize];
|
|
if (!buf) {
|
|
return NULL;
|
|
}
|
|
|
|
if (p_file->Read((MxU8*) buf, tmp_chunk.cksize) != 0) {
|
|
return NULL;
|
|
}
|
|
|
|
// Save a copy so we can clean up properly, because
|
|
// this function will alter the pointer value.
|
|
char* copy = buf;
|
|
MxDSObject* obj = DeserializeDSObjectDispatch(&buf, -1);
|
|
delete[] copy;
|
|
return obj;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
return NULL;
|
|
}
|