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https://github.com/isledecomp/isle.git
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473 lines
11 KiB
C++
473 lines
11 KiB
C++
#include "flic.h"
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DECOMP_SIZE_ASSERT(FLIC_CHUNK, 0x06)
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DECOMP_SIZE_ASSERT(FLIC_HEADER, 0x14)
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DECOMP_SIZE_ASSERT(FLIC_FRAME, 0x10)
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void WritePixel(LPBITMAPINFOHEADER p_bitmapHeader, BYTE* p_pixelData, short p_column, short p_row, byte p_pixel);
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void WritePixels(
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LPBITMAPINFOHEADER p_bitmapHeader,
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BYTE* p_pixelData,
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short p_column,
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short p_row,
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BYTE* p_data,
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short p_count
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);
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int ClampLine(LPBITMAPINFOHEADER p_bitmapHeader, short& p_column, short& p_row, short& p_count);
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void WritePixelRun(
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LPBITMAPINFOHEADER p_bitmapHeader,
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BYTE* p_pixelData,
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short p_column,
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short p_row,
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byte p_pixel,
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short p_count
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);
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void WritePixelPairs(
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LPBITMAPINFOHEADER p_bitmapHeader,
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BYTE* p_pixelData,
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short p_column,
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short p_row,
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WORD p_pixel,
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short p_count
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);
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short DecodeChunks(
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LPBITMAPINFOHEADER p_bitmapHeader,
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BYTE* p_pixelData,
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FLIC_HEADER* p_flcHeader,
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FLIC_FRAME* p_flcFrame,
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BYTE* p_flcSubchunks,
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BYTE* p_decodedColorMap
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);
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void DecodeColors256(LPBITMAPINFOHEADER p_bitmapHeader, BYTE* p_data);
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void DecodeColorPackets(LPBITMAPINFOHEADER p_bitmapHeader, BYTE* p_data);
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void DecodeColorPacket(LPBITMAPINFOHEADER p_bitmapHeader, BYTE* p_data, short p_index, short p_count);
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void DecodeColors64(LPBITMAPINFOHEADER p_bitmapHeader, BYTE* p_data);
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void DecodeBrun(LPBITMAPINFOHEADER p_bitmapHeader, BYTE* p_pixelData, BYTE* p_data, FLIC_HEADER* p_flcHeader);
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void DecodeLC(LPBITMAPINFOHEADER p_bitmapHeader, BYTE* p_pixelData, BYTE* p_data, FLIC_HEADER* p_flcHeader);
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void DecodeSS2(LPBITMAPINFOHEADER p_bitmapHeader, BYTE* p_pixelData, BYTE* p_data, FLIC_HEADER* p_flcHeader);
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void DecodeBlack(LPBITMAPINFOHEADER p_bitmapHeader, BYTE* p_pixelData, BYTE* p_data, FLIC_HEADER* p_flcHeader);
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void DecodeCopy(LPBITMAPINFOHEADER p_bitmapHeader, BYTE* p_pixelData, BYTE* p_data, FLIC_HEADER* p_flcHeader);
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// FUNCTION: LEGO1 0x100bd530
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// FUNCTION: BETA10 0x1013dd80
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void WritePixel(LPBITMAPINFOHEADER p_bitmapHeader, BYTE* p_pixelData, short p_column, short p_row, byte p_pixel)
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{
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if (p_column < 0 || p_row < 0 || p_column >= p_bitmapHeader->biWidth || p_row >= p_bitmapHeader->biHeight) {
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return;
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}
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*(((p_bitmapHeader->biWidth + 3) & -4) * p_row + p_column + p_pixelData) = p_pixel;
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}
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// FUNCTION: LEGO1 0x100bd580
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// FUNCTION: BETA10 0x1013ddef
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void WritePixels(
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LPBITMAPINFOHEADER p_bitmapHeader,
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BYTE* p_pixelData,
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short p_column,
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short p_row,
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BYTE* p_data,
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short p_count
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)
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{
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// ClampLine could modify p_column. Save the original value.
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short zcol = p_column;
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if (!ClampLine(p_bitmapHeader, p_column, p_row, p_count)) {
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return;
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}
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short offset = p_column - zcol;
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if (offset) {
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p_data += offset;
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}
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BYTE* dest = ((p_bitmapHeader->biWidth + 3) & -4) * p_row + p_column + p_pixelData;
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memcpy(dest, p_data, p_count);
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}
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// FUNCTION: LEGO1 0x100bd600
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// FUNCTION: BETA10 0x1013de84
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int ClampLine(LPBITMAPINFOHEADER p_bitmapHeader, short& p_column, short& p_row, short& p_count)
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{
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short column = p_column;
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short a_row = p_row;
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short f_count = p_count;
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short end = column + f_count;
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if (a_row < 0 || p_bitmapHeader->biHeight <= a_row || end < 0 || p_bitmapHeader->biWidth <= column) {
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return 0;
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}
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if (column < 0) {
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f_count += column;
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p_count = f_count;
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p_column = 0;
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}
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if (p_bitmapHeader->biWidth < end) {
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f_count -= end - (short) p_bitmapHeader->biWidth;
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p_count = f_count;
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}
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if (f_count < 0) {
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return 0;
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}
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return 1;
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}
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// FUNCTION: LEGO1 0x100bd680
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// FUNCTION: BETA10 0x1013df77
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void WritePixelRun(
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LPBITMAPINFOHEADER p_bitmapHeader,
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BYTE* p_pixelData,
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short p_column,
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short p_row,
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byte p_pixel,
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short p_count
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)
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{
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if (!ClampLine(p_bitmapHeader, p_column, p_row, p_count)) {
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return;
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}
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BYTE* dst = ((p_bitmapHeader->biWidth + 3) & -4) * p_row + p_column + p_pixelData;
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while (--p_count >= 0) {
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*dst++ = p_pixel;
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}
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}
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// FUNCTION: LEGO1 0x100bd6e0
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// FUNCTION: BETA10 0x1013dfee
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void WritePixelPairs(
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LPBITMAPINFOHEADER p_bitmapHeader,
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BYTE* p_pixelData,
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short p_column,
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short p_row,
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WORD p_pixel,
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short p_count
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)
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{
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p_count <<= 1;
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if (!ClampLine(p_bitmapHeader, p_column, p_row, p_count)) {
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return;
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}
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short is_odd = p_count & 1;
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p_count >>= 1;
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WORD* dst = (WORD*) (((p_bitmapHeader->biWidth + 3) & -4) * p_row + p_column + p_pixelData);
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while (--p_count >= 0) {
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*dst++ = p_pixel;
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}
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if (is_odd) {
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BYTE* dst_byte = (BYTE*) dst;
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*dst_byte = p_pixel;
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}
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}
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// FUNCTION: LEGO1 0x100bd760
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// FUNCTION: BETA10 0x1013e097
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short DecodeChunks(
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LPBITMAPINFOHEADER p_bitmapHeader,
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BYTE* p_pixelData,
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FLIC_HEADER* p_flcHeader,
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FLIC_FRAME* p_flcFrame,
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BYTE* p_flcSubchunks,
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BYTE* p_decodedColorMap
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)
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{
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*p_decodedColorMap = FALSE;
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for (short subchunk = 0; subchunk < (short) p_flcFrame->chunks; subchunk++) {
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FLIC_CHUNK* chunk = (FLIC_CHUNK*) p_flcSubchunks;
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p_flcSubchunks += chunk->size;
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switch (chunk->type) {
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case FLI_CHUNK_COLOR256:
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DecodeColors256(p_bitmapHeader, (BYTE*) (chunk + 1));
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*p_decodedColorMap = TRUE;
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break;
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case FLI_CHUNK_SS2:
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DecodeSS2(p_bitmapHeader, p_pixelData, (BYTE*) (chunk + 1), p_flcHeader);
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break;
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case FLI_CHUNK_COLOR64:
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DecodeColors64(p_bitmapHeader, (BYTE*) (chunk + 1));
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*p_decodedColorMap = TRUE;
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break;
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case FLI_CHUNK_LC:
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DecodeLC(p_bitmapHeader, p_pixelData, (BYTE*) (chunk + 1), p_flcHeader);
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break;
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case FLI_CHUNK_BLACK:
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DecodeBlack(p_bitmapHeader, p_pixelData, (BYTE*) (chunk + 1), p_flcHeader);
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break;
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case FLI_CHUNK_BRUN:
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DecodeBrun(p_bitmapHeader, p_pixelData, (BYTE*) (chunk + 1), p_flcHeader);
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break;
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case FLI_CHUNK_COPY:
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DecodeCopy(p_bitmapHeader, p_pixelData, (BYTE*) (chunk + 1), p_flcHeader);
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break;
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default:
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break;
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}
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}
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return 0;
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}
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// FUNCTION: LEGO1 0x100bd880
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// FUNCTION: BETA10 0x1013e22c
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void DecodeColors256(LPBITMAPINFOHEADER p_bitmapHeader, BYTE* p_data)
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{
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DecodeColorPackets(p_bitmapHeader, p_data);
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}
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// FUNCTION: LEGO1 0x100bd8a0
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// FUNCTION: BETA10 0x1013e24c
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void DecodeColorPackets(LPBITMAPINFOHEADER p_bitmapHeader, BYTE* p_data)
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{
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short colorIndex = 0;
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BYTE* colors = p_data;
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short* pPackets = (short*) colors;
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short packets = *pPackets;
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colors += 2;
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while (--packets >= 0) {
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colorIndex += *colors++;
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short colorCount = *colors++;
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if (colorCount == 0) {
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colorCount = 256;
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}
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DecodeColorPacket(p_bitmapHeader, colors, colorIndex, colorCount);
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colors += colorCount * 3;
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colorIndex += colorCount;
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}
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}
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// FUNCTION: LEGO1 0x100bd8f0
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// FUNCTION: BETA10 0x1013e2f8
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void DecodeColorPacket(LPBITMAPINFOHEADER p_bitmapHeader, BYTE* p_data, short index, short p_count)
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{
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RGBQUAD* palette = (RGBQUAD*) ((BYTE*) p_bitmapHeader + p_bitmapHeader->biSize) + index;
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while (p_count--) {
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palette->rgbRed = p_data[0];
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palette->rgbGreen = p_data[1];
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palette->rgbBlue = p_data[2];
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palette++;
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p_data += 3;
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}
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}
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// FUNCTION: LEGO1 0x100bd940
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// FUNCTION: BETA10 0x1013e364
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void DecodeColors64(LPBITMAPINFOHEADER p_bitmapHeader, BYTE* p_data)
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{
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DecodeColorPackets(p_bitmapHeader, p_data);
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}
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// FUNCTION: LEGO1 0x100bd960
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// FUNCTION: BETA10 0x1013e384
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void DecodeBrun(LPBITMAPINFOHEADER p_bitmapHeader, BYTE* p_pixelData, BYTE* p_data, FLIC_HEADER* p_flcHeader)
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{
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short width = p_flcHeader->width;
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short height = p_flcHeader->height;
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BYTE* data = p_data;
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BYTE* offset = ((p_bitmapHeader->biWidth + 3) & -4) * (height - 1) + p_pixelData;
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short line = height;
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short width2 = width;
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while (--line >= 0) {
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short column = 0;
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data++;
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char count = 0;
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while ((column += count) < width2) {
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count = *data++;
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short i;
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if (count >= 0) {
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for (i = 0; i < count; i++) {
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*offset++ = *data;
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}
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data++;
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}
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else {
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count = -count;
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for (i = 0; i < count; i++) {
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*offset++ = *data++;
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}
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}
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}
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offset -= (((p_bitmapHeader->biWidth + 3) & -4) + width);
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}
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}
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// FUNCTION: LEGO1 0x100bda10
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// FUNCTION: BETA10 0x1013e4ca
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void DecodeLC(LPBITMAPINFOHEADER p_bitmapHeader, BYTE* p_pixelData, BYTE* p_data, FLIC_HEADER* p_flcHeader)
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{
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short xofs = 0;
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short yofs = 0;
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short* word_data = (short*) p_data;
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BYTE* data = (BYTE*) word_data + 4;
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short row = p_flcHeader->height - (*word_data + yofs) - 1;
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word_data++;
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short lines = *word_data;
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while (--lines >= 0) {
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short column = xofs;
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BYTE packets = *data++;
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while (packets > 0) {
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column += *data++; // skip byte
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char type = *((char*) data++);
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if (type < 0) {
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type = -type;
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WritePixelRun(p_bitmapHeader, p_pixelData, column, row, *data++, type);
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column += type;
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packets = packets - 1;
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}
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else {
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WritePixels(p_bitmapHeader, p_pixelData, column, row, data, type);
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data += type;
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column += type;
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packets = packets - 1;
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}
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}
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row--;
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}
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}
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// FUNCTION: LEGO1 0x100bdac0
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// FUNCTION: BETA10 0x1013e61d
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void DecodeSS2(LPBITMAPINFOHEADER p_bitmapHeader, BYTE* p_pixelData, BYTE* p_data, FLIC_HEADER* p_flcHeader)
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{
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short width = (short) p_flcHeader->width - 1;
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short row = (short) p_flcHeader->height - 1;
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short lines = *((short*) p_data);
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BYTE* data = p_data + 2;
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while (--lines > 0) {
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short token;
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while (TRUE) {
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token = *((short*) data);
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data += 2;
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if (token < 0) {
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if (token & 0x4000) {
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row += token;
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}
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else {
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WritePixel(p_bitmapHeader, p_pixelData, width, row, token);
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token = *((WORD*) data);
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data += 2;
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if (!token) {
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row--;
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if (--lines <= 0) {
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return;
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}
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}
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else {
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break;
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}
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}
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}
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else {
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break;
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}
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}
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short column = 0;
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do {
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column += *(data++);
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short type = *((char*) data++);
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type += type;
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if (type >= 0) {
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WritePixels(p_bitmapHeader, p_pixelData, column, row, data, type);
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column += type;
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data += type;
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}
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else {
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type = -type;
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short p_pixel = *((WORD*) data);
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data += 2;
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WritePixelPairs(p_bitmapHeader, p_pixelData, column, row, p_pixel, type >> 1);
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column += type;
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}
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} while (--token);
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row--;
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}
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}
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// FUNCTION: LEGO1 0x100bdc00
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// FUNCTION: BETA10 0x1013e85a
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void DecodeBlack(LPBITMAPINFOHEADER p_bitmapHeader, BYTE* p_pixelData, BYTE* p_data, FLIC_HEADER* p_flcHeader)
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{
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short height = p_flcHeader->height;
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short width = p_flcHeader->width;
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short t_col = 0;
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short t_row = 0;
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BYTE pixel[2];
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pixel[0] = pixel[1] = 0;
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for (short i = height - 1; i >= 0; i--) {
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WritePixelPairs(p_bitmapHeader, p_pixelData, t_col, t_row + i, *(WORD*) pixel, width / 2);
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if (width & 1) {
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WritePixel(p_bitmapHeader, p_pixelData, t_col + width - 1, t_row + i, 0);
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}
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}
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}
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// FUNCTION: LEGO1 0x100bdc90
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// FUNCTION: BETA10 0x1013e91f
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void DecodeCopy(LPBITMAPINFOHEADER p_bitmapHeader, BYTE* p_pixelData, BYTE* p_data, FLIC_HEADER* p_flcHeader)
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{
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short height = p_flcHeader->height;
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short width = p_flcHeader->width;
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short t_col = 0;
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short t_row = 0;
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for (short i = height - 1; i >= 0; i--) {
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WritePixels(p_bitmapHeader, p_pixelData, t_col, t_row + i, p_data, width);
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p_data += width;
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}
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}
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// FUNCTION: LEGO1 0x100bdce0
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// FUNCTION: BETA10 0x1013e9a5
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void DecodeFLCFrame(
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LPBITMAPINFOHEADER p_bitmapHeader,
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BYTE* p_pixelData,
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FLIC_HEADER* p_flcHeader,
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FLIC_FRAME* p_flcFrame,
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BYTE* p_decodedColorMap
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)
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{
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FLIC_FRAME* frame = p_flcFrame;
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if (frame->type != FLI_CHUNK_FRAME) {
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return;
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}
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if (DecodeChunks(p_bitmapHeader, p_pixelData, p_flcHeader, frame, (BYTE*) (p_flcFrame + 1), p_decodedColorMap)) {
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return;
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}
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}
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