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https://github.com/isledecomp/isle.git
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4c0aae720b
* Commit finished code changes * Add enum data type * Refactor away GetCurrentArea, SetCurrentArea * Clean up and add FUN_10024890 * Add `SetPartObjectIdByName()` * Fix naming error * Address review comments, part 1 * Address review comments, part 2 --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
141 lines
3.5 KiB
C++
141 lines
3.5 KiB
C++
#include "elevatorbottom.h"
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#include "elevbott_actions.h"
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#include "isle.h"
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#include "jukebox.h"
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#include "jukebox_actions.h"
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#include "legocontrolmanager.h"
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#include "legogamestate.h"
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#include "legoinputmanager.h"
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#include "legomain.h"
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#include "legovariables.h"
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#include "misc.h"
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#include "mxmisc.h"
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#include "mxnotificationmanager.h"
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#include "mxtransitionmanager.h"
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#include "mxvariabletable.h"
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DECOMP_SIZE_ASSERT(ElevatorBottom, 0xfc)
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// FUNCTION: LEGO1 0x10017e90
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ElevatorBottom::ElevatorBottom()
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{
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NotificationManager()->Register(this);
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m_destLocation = LegoGameState::e_undefined;
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}
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// FUNCTION: LEGO1 0x10018060
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ElevatorBottom::~ElevatorBottom()
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{
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if (InputManager()->GetWorld() == this) {
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InputManager()->ClearWorld();
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}
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ControlManager()->Unregister(this);
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NotificationManager()->Unregister(this);
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}
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// FUNCTION: LEGO1 0x100180f0
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MxResult ElevatorBottom::Create(MxDSAction& p_dsAction)
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{
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MxResult result = LegoWorld::Create(p_dsAction);
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if (result == SUCCESS) {
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InputManager()->SetWorld(this);
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ControlManager()->Register(this);
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}
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SetIsWorldActive(FALSE);
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GameState()->m_currentArea = LegoGameState::e_elevbott;
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GameState()->StopArea(LegoGameState::e_previousArea);
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return result;
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}
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// FUNCTION: LEGO1 0x10018150
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MxLong ElevatorBottom::Notify(MxParam& p_param)
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{
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MxLong ret = 0;
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LegoWorld::Notify(p_param);
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if (m_worldStarted) {
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switch (((MxNotificationParam&) p_param).GetNotification()) {
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case c_notificationControl:
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ret = HandleControl((LegoControlManagerNotificationParam&) p_param);
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break;
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case c_notificationTransitioned:
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GameState()->SwitchArea(m_destLocation);
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break;
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}
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}
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return ret;
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}
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// FUNCTION: LEGO1 0x100181b0
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void ElevatorBottom::ReadyWorld()
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{
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LegoWorld::ReadyWorld();
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PlayMusic(JukeboxScript::c_InformationCenter_Music);
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FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
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}
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// FUNCTION: LEGO1 0x100181d0
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MxLong ElevatorBottom::HandleControl(LegoControlManagerNotificationParam& p_param)
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{
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MxLong result = 0;
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if (p_param.GetUnknown0x28() == 1) {
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switch (p_param.GetClickedObjectId()) {
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case ElevbottScript::c_LeftArrow_Ctl:
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m_destLocation = LegoGameState::e_infodoor;
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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result = 1;
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break;
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case ElevbottScript::c_RightArrow_Ctl:
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m_destLocation = LegoGameState::e_infomain;
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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result = 1;
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break;
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case ElevbottScript::c_ElevBott_Elevator_Ctl:
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LegoGameState* gs = GameState();
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Act1State* state = (Act1State*) gs->GetState("Act1State");
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if (state == NULL) {
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state = (Act1State*) gs->CreateState("Act1State");
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}
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state->SetElevatorFloor(Act1State::c_floor1);
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m_destLocation = LegoGameState::e_elevride;
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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VariableTable()->SetVariable(g_varCAMERALOCATION, "LCAMZI1,90");
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result = 1;
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break;
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}
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}
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return result;
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}
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// FUNCTION: LEGO1 0x100182c0
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void ElevatorBottom::Enable(MxBool p_enable)
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{
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LegoWorld::Enable(p_enable);
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if (p_enable) {
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InputManager()->SetWorld(this);
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SetIsWorldActive(FALSE);
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}
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else {
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if (InputManager()->GetWorld() == this) {
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InputManager()->ClearWorld();
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}
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}
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}
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// FUNCTION: LEGO1 0x10018310
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MxBool ElevatorBottom::Escape()
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{
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DeleteObjects(&m_atomId, ElevbottScript::c_iica31in_PlayWav, 999);
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m_destLocation = LegoGameState::e_infomain;
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return TRUE;
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}
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