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279d626279
This declares a bunch of classes and functions for us, as well as fixes some declarations that were slightly incorrect (e.g. missing "virtual", etc)
16 lines
466 B
C++
Executable file
16 lines
466 B
C++
Executable file
#ifndef LEGOGAMESTATE_H
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#define LEGOGAMESTATE_H
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class LegoGameState
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{
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public:
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__declspec(dllexport) LegoGameState();
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__declspec(dllexport) ~LegoGameState();
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__declspec(dllexport) long Load(unsigned long);
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__declspec(dllexport) long Save(unsigned long p);
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__declspec(dllexport) void SerializePlayersInfo(short p);
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__declspec(dllexport) void SerializeScoreHistory(short p);
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__declspec(dllexport) void SetSavePath(char *p);
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};
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#endif // LEGOGAMESTATE_H
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