isle/LEGO1/legogamestate.h
itsmattkc 279d626279 import all functions from lego1 exports
This declares a bunch of classes and functions for us, as well as fixes some declarations that were slightly incorrect (e.g. missing "virtual", etc)
2023-06-11 18:03:54 -07:00

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Executable file

#ifndef LEGOGAMESTATE_H
#define LEGOGAMESTATE_H
class LegoGameState
{
public:
__declspec(dllexport) LegoGameState();
__declspec(dllexport) ~LegoGameState();
__declspec(dllexport) long Load(unsigned long);
__declspec(dllexport) long Save(unsigned long p);
__declspec(dllexport) void SerializePlayersInfo(short p);
__declspec(dllexport) void SerializeScoreHistory(short p);
__declspec(dllexport) void SetSavePath(char *p);
};
#endif // LEGOGAMESTATE_H