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b4258da0f5
* MxLong Tickle() -> MxResult Tickle() * Remove garbage * Fix implementations
113 lines
2.2 KiB
C++
113 lines
2.2 KiB
C++
#include "mxvideomanager.h"
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#include "mxautolocker.h"
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#include "mxpresenter.h"
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// OFFSET: LEGO1 0x100be1f0
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MxVideoManager::MxVideoManager()
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{
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Init();
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}
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// OFFSET: LEGO1 0x100be2a0 STUB
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MxVideoManager::~MxVideoManager()
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{
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// TODO
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}
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// OFFSET: LEGO1 0x100bea90
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MxResult MxVideoManager::Tickle()
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{
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MxAutoLocker lock(&this->m_criticalSection);
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SortPresenterList();
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MxPresenter *presenter;
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MxPresenterListCursor cursor(this->m_presenters);
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while (cursor.Next(presenter))
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presenter->Tickle();
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cursor.Reset();
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while (cursor.Next(presenter))
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presenter->PutData();
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UpdateRegion();
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m_region->Reset();
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return SUCCESS;
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}
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// OFFSET: LEGO1 0x100be320
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MxResult MxVideoManager::Init()
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{
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this->m_pDirectDraw = NULL;
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this->m_pDDSurface = NULL;
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this->m_displaySurface = NULL;
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this->m_region = NULL;
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this->m_videoParam.SetPalette(NULL);
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this->m_unk60 = FALSE;
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return SUCCESS;
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}
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// OFFSET: LEGO1 0x100be440
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void MxVideoManager::SortPresenterList()
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{
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if (this->m_presenters->GetCount() <= 1)
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return;
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MxPresenterListCursor a(this->m_presenters);
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MxPresenterListCursor b(this->m_presenters);
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MxU32 count = this->m_presenters->GetCount() - 1;
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MxBool finished;
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if (count != 0) {
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do {
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a.Reset();
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b.Head();
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finished = TRUE;
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for (MxU32 i = count; i != 0; i--) {
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MxPresenter *p_a, *p_b;
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a.Next(p_a);
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b.Next(p_b);
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if (p_a->GetDisplayZ() < p_b->GetDisplayZ()) {
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a.SetValue(p_b);
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b.SetValue(p_a);
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finished = FALSE;
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}
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}
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} while (!finished && --count != 0);
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}
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}
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// OFFSET: LEGO1 0x100be3e0 STUB
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void MxVideoManager::UpdateRegion()
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{
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// TODO
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}
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// OFFSET: LEGO1 0x100bea60 STUB
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void MxVideoManager::InvalidateRect(MxRect32 &p_rect)
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{
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// TODO
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}
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// OFFSET: LEGO1 0x100bebe0
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MxLong MxVideoManager::RealizePalette(MxPalette *p_palette)
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{
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PALETTEENTRY paletteEntries[256];
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this->m_criticalSection.Enter();
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if (p_palette && this->m_videoParam.GetPalette()) {
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p_palette->GetEntries(paletteEntries);
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this->m_videoParam.GetPalette()->SetEntries(paletteEntries);
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this->m_displaySurface->SetPalette(this->m_videoParam.GetPalette());
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}
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this->m_criticalSection.Leave();
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return 0;
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}
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