isle/LEGO1/mxtimer.h
Mark Langen 889fd886f0
MxSemphore + MxThread + MxThread implementions (#80)
* Add MxSemphore + MxThread and the two implementations I could find
  of MxThread (consumers extend it and override the Run method).

* Implement a function in MxDiskStreamProvider which uses thread and
  semaphore to confirm correct layout / size of those classes.

* All 100% match except two functions with a pair of registers swapped.
2023-07-07 11:00:48 -07:00

33 lines
543 B
C++

#ifndef MXTIMER_H
#define MXTIMER_H
#include "mxcore.h"
// VTABLE 0x100dc0e0
// SIZE 0x10
class MxTimer : public MxCore
{
public:
MxTimer();
void Start();
void Stop();
__declspec(dllexport) MxLong GetRealTime();
inline MxLong GetTime()
{
if (this->m_isRunning)
return s_LastTimeTimerStarted;
else
return s_LastTimeCalculated - this->m_startTime;
}
private:
MxLong m_startTime;
MxBool m_isRunning;
static MxLong s_LastTimeCalculated;
static MxLong s_LastTimeTimerStarted;
};
#endif // MXTIMER_H