mirror of
https://github.com/isledecomp/isle.git
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218 lines
4.1 KiB
C++
218 lines
4.1 KiB
C++
#ifndef MXSTL_H
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#define MXSTL_H
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#include <use_ansi.h>
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#include <algorithm>
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#include <deque>
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#include <functional>
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#include <iterator>
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#include <list>
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#include <map>
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#include <memory>
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#include <numeric>
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#include <queue>
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#include <set>
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#include <stack>
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#include <utility>
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#include <vector>
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#ifdef _MSC_VER
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/*
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* Currently, all MS C compilers for Win32 platforms default to 8 byte
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* alignment.
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*/
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#pragma pack(push,8)
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#endif // _MSC_VER
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template<class _TYPE>
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class Deque : public deque<_TYPE, allocator<_TYPE> >
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{
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public:
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typedef Deque<_TYPE> _Myt;
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typedef allocator<_TYPE> _A;
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explicit Deque(const _A& _Al = _A()) : deque<_TYPE, _A>(_Al)
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{}
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explicit Deque(size_type _N, const _TYPE& _V = _TYPE()) : deque<_TYPE, _A>(_N, _V)
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{}
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void swap(_Myt& _X)
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{
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deque<_TYPE, _A>::swap((deque<_TYPE, _A>&)_X);
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}
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friend void swap(_Myt& _X, _Myt& _Y)
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{
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_X.swap(_Y);
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}
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};
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template<class _TYPE>
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class List : public list<_TYPE, allocator<_TYPE> >
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{
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public:
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typedef List<_TYPE> _Myt;
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typedef allocator<_TYPE> _A;
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explicit List() : list<_TYPE, _A>()
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{}
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explicit List(size_type _N, const _TYPE& _V = _TYPE()) : list<_TYPE, _A>(_N, _V)
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{}
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void swap(_Myt& _X)
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{
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list<_TYPE, _A>::swap((list<_TYPE, _A>&)_X);
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}
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friend void swap(_Myt& _X, _Myt& _Y)
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{
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_X.swap(_Y);
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}
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};
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template<class _K, class _TYPE, class _Pr>
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class Map : public map<_K, _TYPE, _Pr, allocator<_TYPE> >
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{
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public:
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typedef Map<_K, _TYPE, _Pr> _Myt;
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typedef allocator<_TYPE> _A;
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explicit Map(const _Pr& _Pred = _Pr())
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: map<_K, _TYPE, _Pr, _A>(_Pred)
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{}
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void swap(_Myt& _X)
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{
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map<_K, _TYPE, _Pr, _A>::swap((map<_K, _TYPE, _Pr, _A>&)_X);
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}
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friend void swap(_Myt& _X, _Myt& _Y)
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{
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_X.swap(_Y);
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}
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};
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template<class _K, class _TYPE, class _Pr>
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class Multimap : public multimap<_K, _TYPE, _Pr, allocator<_TYPE> >
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{
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public:
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typedef Multimap<_K, _TYPE, _Pr> _Myt;
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typedef allocator<_TYPE> _A;
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explicit Multimap(const _Pr& _Pred = _Pr()) : multimap<_K, _TYPE, _Pr, _A>(_Pred)
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{}
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void swap(_Myt& _X)
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{
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multimap<_K, _TYPE, _Pr, _A>::swap((multimap<_K, _TYPE, _Pr, _A>&)_X);
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}
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friend void swap(_Myt& _X, _Myt& _Y)
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{
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_X.swap(_Y);
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}
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};
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template<class _K, class _Pr>
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class Set : public set<_K, _Pr, allocator<_K> >
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{
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public:
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typedef Set<_K, _Pr> _Myt;
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typedef allocator<_K> _A;
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explicit Set(const _Pr& _Pred = _Pr()) : set<_K, _Pr, _A>(_Pred)
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{}
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void swap(_Myt& _X)
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{
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set<_K, _Pr, _A>::swap((set<_K, _Pr, _A>&)_X);
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}
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friend void swap(_Myt& _X, _Myt& _Y)
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{
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_X.swap(_Y);
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}
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};
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template<class _K, class _Pr>
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class Multiset : public multiset<_K, _Pr, allocator<_K> >
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{
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public:
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typedef Multiset<_K, _Pr> _Myt;
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typedef allocator<_K> _A;
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explicit Multiset(const _Pr& _Pred = _Pr())
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: multiset<_K, _Pr, _A>(_Pred)
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{}
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void swap(_Myt& _X)
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{
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multiset<_K, _Pr, _A>::swap((multiset<_K, _Pr, _A>&)_X);
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}
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friend void swap(_Myt& _X, _Myt& _Y)
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{
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_X.swap(_Y);
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}
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};
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template<class _TYPE>
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class Vector : public vector<_TYPE, allocator<_TYPE> >
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{
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public:
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typedef Vector<_TYPE> _Myt;
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typedef allocator<_TYPE> _A;
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explicit Vector(const _A& _Al = _A()) : vector<_TYPE, _A>(_Al)
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{}
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void swap(_Myt& _X)
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{
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vector<_TYPE, _A>::swap((vector<_TYPE, _A>&)_X);
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}
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friend void swap(_Myt& _X, _Myt& _Y)
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{
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_X.swap(_Y);
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}
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};
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template<class _C, class _Pr>
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class Priority_queue : public priority_queue<_C::value_type, _C, _Pr, _C::allocator_type>
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{
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public:
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typedef _C::value_type _TYPE;
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typedef _C::allocator_type _A;
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typedef _C::allocator_type allocator_type;
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explicit Priority_queue(const _Pr& _X = _Pr(), const _C::allocator_type& _Al = _C::allocator_type()) : priority_queue<_C::value_type, _C, _Pr, _C::allocator_type>(_X, _Al)
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{}
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};
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template<class _C>
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class Queue : public queue<_C::value_type, _C, _C::allocator_type>
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{};
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template<class _C>
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class Stack : public stack<_C::value_type, _C, _C::allocator_type>
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{};
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#define deque Deque
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#define list List
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#define map Map
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#define multimap Multimap
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#define set Set
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#define multiset Multiset
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#define vector Vector
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#define priority_queue Priority_queue
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#define queue Queue
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#define stack Stack
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#ifdef _MSC_VER
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#pragma pack(pop)
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#endif
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#endif // MXSTL_H
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