isle/LEGO1/mxaudiomanager.h
Joshua Peisach 5617e0e044
MxAudioManager: Destructor, LockedReinitialize, Reinitialize (#125)
* MxAudioManager: Destructor, LockedReinitialize

* MxAudioManager::Reinitialize, fix LockedReinitialize logic

* MxAudioManager cleanup

- fix param in LockedReinitialize, mark that function as private/give it a better param name

* Match LockedReinitialize, fix function declarations, add/match InitPresenters

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Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-09-19 16:42:39 +02:00

28 lines
478 B
C++

#ifndef MXAUDIOMANAGER_H
#define MXAUDIOMANAGER_H
#include "decomp.h"
#include "mxmediamanager.h"
// VTABLE 0x100dc6e0
class MxAudioManager : public MxMediaManager
{
public:
MxAudioManager();
virtual ~MxAudioManager() override;
virtual MxResult InitPresenters(); // vtable+14
virtual void Destroy(); // vtable+18
private:
void LockedReinitialize(MxBool);
static MxS32 g_unkCount;
protected:
void Init();
undefined4 m_unk2c;
};
#endif // MXAUDIOMANAGER_H