isle/LEGO1/legoinputmanager.cpp
Christian Semmler b4258da0f5
MxLong Tickle() -> MxResult Tickle() (#135)
* MxLong Tickle() -> MxResult Tickle()

* Remove garbage

* Fix implementations
2023-09-21 11:51:24 -07:00

44 lines
721 B
C++

#include "legoinputmanager.h"
#include "decomp.h"
DECOMP_SIZE_ASSERT(LegoInputManager, 0x338); // 0x10059085
// OFFSET: LEGO1 0x1005b790 STUB
LegoInputManager::LegoInputManager()
{
// TODO
}
// OFFSET: LEGO1 0x1005b8f0 STUB
LegoInputManager::~LegoInputManager()
{
// TODO
}
// OFFSET: LEGO1 0x1005c740 STUB
void LegoInputManager::QueueEvent(NotificationId id, unsigned char p2, MxLong p3, MxLong p4, unsigned char p5)
{
// TODO
}
// OFFSET: LEGO1 0x1005c470 STUB
void LegoInputManager::Register(MxCore *)
{
// TODO
}
// OFFSET: LEGO1 0x1005c5c0 STUB
void LegoInputManager::UnRegister(MxCore *)
{
// TODO
}
// OFFSET: LEGO1 0x1005b8b0 STUB
MxResult LegoInputManager::Tickle()
{
// TODO
return 0;
}