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https://github.com/isledecomp/isle.git
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1fa2fd9737
* pizza: fix type m_unk90 * Initial implementation of a lot of IslePathActor's All IslePathActor's seem to have (for the most part), the same few variables in common, probably some ID. SkateBoard, Pizza and TowTrack seem to be a bit more complicated with additional fields surrounding it. * Add missing ClassName(s) and IsA(s) * Add decomp size asserts * Fix size assertions * Make legopathactor fields protected for now, fix a type in Pizza * Fix TowTrack structure --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
32 lines
582 B
C++
32 lines
582 B
C++
#ifndef BIKE_H
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#define BIKE_H
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#include "decomp.h"
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#include "islepathactor.h"
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// VTABLE 0x100d9808
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// SIZE 0x164
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class Bike : public IslePathActor
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{
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public:
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Bike();
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// OFFSET: LEGO1 0x100766f0
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inline virtual const char *ClassName() const override // vtable+0x0c
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{
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// 0x100f03d0
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return "Bike";
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}
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// OFFSET: LEGO1 0x10076700
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inline virtual MxBool IsA(const char *name) const override // vtable+0x10
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{
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return !strcmp(name, Bike::ClassName()) || IslePathActor::IsA(name);
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}
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private:
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// TODO: Bike fields
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undefined m_unk160[4];
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};
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#endif // BIKE_H
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