isle/LEGO1/mxbackgroundaudiomanager.cpp
Misha d72c767685
Implement a few legoomni/mxomni functions (#339)
* LegoOmni functions

* fix build

* Update mxstreamcontroller.cpp

* fixes + improve match

* Update mxomni.cpp

* Update mxdsobject.h

* improve match

* Update mxactionnotificationparam.h

* MxOmni::HandleActionEnd

* fixes

* Update LEGO1/mxstreamer.cpp

Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>

* A bunch of fixes

---------

Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-12-16 19:14:01 +01:00

326 lines
7.1 KiB
C++

#include "mxbackgroundaudiomanager.h"
#include "legoomni.h"
#include "mxcompositepresenter.h"
#include "mxdssound.h"
#include "mxomni.h"
#include "mxpresenter.h"
#include "mxstreamer.h"
#include "mxticklemanager.h"
DECOMP_SIZE_ASSERT(MxBackgroundAudioManager, 0x150)
// FUNCTION: LEGO1 0x1007ea90
MxBackgroundAudioManager::MxBackgroundAudioManager()
{
NotificationManager()->Register(this);
m_unk0xa0 = 0;
m_unk0x138 = 0;
m_unk0x13c = 0;
m_unk0x140 = 0;
m_targetVolume = 0;
m_unk0x148 = 0;
m_musicEnabled = FALSE;
}
// FUNCTION: LEGO1 0x1007ec20
MxBackgroundAudioManager::~MxBackgroundAudioManager()
{
TickleManager()->UnregisterClient(this);
NotificationManager()->Unregister(this);
DestroyMusic();
}
// FUNCTION: LEGO1 0x1007ece0
MxResult MxBackgroundAudioManager::Create(MxAtomId& p_script, MxU32 p_frequencyMS)
{
MxResult result = OpenMusic(p_script);
if (result == SUCCESS) {
TickleManager()->RegisterClient(this, p_frequencyMS);
m_musicEnabled = TRUE;
}
return result;
}
// FUNCTION: LEGO1 0x1007ed20
MxResult MxBackgroundAudioManager::OpenMusic(MxAtomId& p_script)
{
if (m_script.GetInternal())
DestroyMusic();
MxResult result = FAILURE;
if (Streamer()->Open(p_script.GetInternal(), 0)) {
m_script = p_script;
result = SUCCESS;
}
return result;
}
// FUNCTION: LEGO1 0x1007ed70
void MxBackgroundAudioManager::DestroyMusic()
{
if (m_script.GetInternal()) {
MxDSAction ds;
ds.SetAtomId(m_script);
ds.SetUnknown24(-2);
DeleteObject(ds);
Streamer()->Close(m_script.GetInternal());
m_musicEnabled = FALSE;
}
}
// FUNCTION: LEGO1 0x1007ee40
MxResult MxBackgroundAudioManager::Tickle()
{
switch (m_unk0x13c) {
case MxPresenter::TickleState_Starting:
FadeInOrFadeOut();
return SUCCESS;
case MxPresenter::TickleState_Streaming:
FUN_1007ee70();
return SUCCESS;
case MxPresenter::TickleState_Repeating:
FUN_1007ef40();
return SUCCESS;
default:
return SUCCESS;
}
}
// FUNCTION: LEGO1 0x1007ee70
void MxBackgroundAudioManager::FUN_1007ee70()
{
if (m_unk0xa0 && m_unk0xa0->GetAction()) {
DeleteObject(*m_unk0x138->GetAction());
}
if (m_unk0x138) {
m_unk0xa0 = m_unk0x138;
m_action1 = m_action2;
m_unk0x138 = NULL;
m_action2.SetObjectId(-1);
m_action2.SetAtomId(MxAtomId());
m_unk0x13c = NULL;
}
}
// FUNCTION: LEGO1 0x1007ef40
void MxBackgroundAudioManager::FUN_1007ef40()
{
MxU32 compare;
MxU32 volume;
if (m_unk0xa0 == NULL) {
if (m_unk0x138) {
compare = 30;
if (m_unk0x148 == 0) {
compare = m_unk0x148;
}
volume = m_unk0x138->GetVolume();
if (volume < compare) {
if (m_unk0x140 + m_unk0x138->GetVolume() <= compare) {
compare = m_unk0x140 + compare;
}
m_unk0x138->SetVolume(compare);
}
else {
m_unk0x138->SetVolume(compare);
m_unk0xa0 = m_unk0x138;
m_action1 = m_action2;
m_unk0x138 = NULL;
m_action2.SetObjectId(-1);
m_action2.SetAtomId(MxAtomId());
m_unk0x13c = NULL;
}
}
}
else if (m_unk0xa0->GetAction() != NULL) {
if (m_unk0xa0->GetVolume() == 0) {
DeleteObject(*m_unk0xa0->GetAction());
}
else {
compare = m_unk0xa0->GetVolume();
volume = 0;
if (compare != m_unk0x140 && -1 < compare - m_unk0x140) {
volume = m_unk0xa0->GetVolume() - m_unk0x140;
}
m_unk0x138->SetVolume(volume);
}
}
}
// FUNCTION: LEGO1 0x1007f0e0
void MxBackgroundAudioManager::FadeInOrFadeOut()
{
// This function probably is the fade in/out routine
if (m_unk0xa0 != NULL) {
undefined4 volume = m_unk0xa0->GetVolume();
MxU32 compare = 30;
if (m_unk0x148 == 0) {
compare = m_targetVolume;
}
if (volume < compare) {
volume = m_unk0x140 + volume;
if (compare <= volume) {
volume = compare;
}
m_unk0xa0->SetVolume(volume);
}
else if (compare < volume) {
volume = volume - m_unk0x140;
if (volume <= compare) {
volume = compare;
}
m_unk0xa0->SetVolume(volume);
}
else {
m_unk0xa0->SetVolume(volume);
m_unk0x13c = 0;
}
}
else {
m_unk0x13c = 0;
}
}
// FUNCTION: LEGO1 0x1007f170
MxLong MxBackgroundAudioManager::Notify(MxParam& p_param)
{
switch (((MxNotificationParam&) p_param).GetNotification()) {
case c_notificationStartAction:
StartAction(p_param);
return 1;
case c_notificationEndAction:
StopAction(p_param);
return 1;
}
return 0;
}
// FUNCTION: LEGO1 0x1007f1b0
void MxBackgroundAudioManager::StartAction(MxParam& p_param)
{
// TODO: the sender is most likely a MxAudioPresenter?
m_unk0x138 = (MxAudioPresenter*) ((MxNotificationParam&) p_param).GetSender();
m_action2.SetAtomId(m_unk0x138->GetAction()->GetAtomId());
m_action2.SetObjectId(m_unk0x138->GetAction()->GetObjectId());
m_targetVolume = ((MxDSSound*) (m_unk0x138->GetAction()))->GetVolume();
m_unk0x138->SetVolume(0);
}
// FUNCTION: LEGO1 0x1007f200
void MxBackgroundAudioManager::StopAction(MxParam& p_param)
{
if (((MxNotificationParam&) p_param).GetSender() == m_unk0xa0) {
m_unk0xa0 = NULL;
m_action1.SetAtomId(MxAtomId());
m_action1.SetObjectId(-1);
}
else if (((MxNotificationParam&) p_param).GetSender() == m_unk0x138) {
m_unk0x138 = NULL;
m_action2.SetAtomId(MxAtomId());
m_action2.SetObjectId(-1);
}
Lego()->HandleActionEnd(p_param);
}
// FUNCTION: LEGO1 0x1007f2f0
MxResult MxBackgroundAudioManager::PlayMusic(MxDSAction& p_action, undefined4 p_unk0x140, undefined4 p_unk0x13c)
{
if (!m_musicEnabled) {
return SUCCESS;
}
if (m_action2.GetObjectId() == -1 && m_action1.GetObjectId() != p_action.GetObjectId()) {
MxDSAction action;
action.SetAtomId(GetCurrentAction().GetAtomId());
action.SetObjectId(GetCurrentAction().GetObjectId());
action.SetUnknown24(GetCurrentAction().GetUnknown24());
m_action2.SetAtomId(p_action.GetAtomId());
m_action2.SetObjectId(p_action.GetObjectId());
m_action2.SetUnknown84(this);
m_action2.SetOrigin(this);
MxResult result = Start(&m_action2);
GetCurrentAction().SetAtomId(action.GetAtomId());
GetCurrentAction().SetObjectId(action.GetObjectId());
GetCurrentAction().SetUnknown24(action.GetUnknown24());
if (result == SUCCESS) {
m_unk0x13c = p_unk0x13c;
m_unk0x140 = p_unk0x140;
}
return result;
}
return FAILURE;
}
// FUNCTION: LEGO1 0x1007f470
void MxBackgroundAudioManager::Stop()
{
if (m_action2.GetObjectId() != -1)
DeleteObject(m_action2);
m_unk0x138 = 0;
m_action2.SetAtomId(MxAtomId());
m_action2.SetObjectId(-1);
if (m_action1.GetObjectId() != -1)
DeleteObject(m_action1);
m_unk0xa0 = 0;
m_action1.SetAtomId(MxAtomId());
m_unk0x148 = 0;
m_action1.SetObjectId(-1);
m_unk0x13c = 0;
}
// FUNCTION: LEGO1 0x1007f570
void MxBackgroundAudioManager::LowerVolume()
{
if (m_unk0x148 == 0) {
if (m_unk0x13c == 0) {
m_unk0x13c = 2;
}
m_unk0x140 = 20;
}
m_unk0x148++;
}
// FUNCTION: LEGO1 0x1007f5b0
void MxBackgroundAudioManager::RaiseVolume()
{
if (m_unk0x148 != 0) {
m_unk0x148--;
if (m_unk0x148 == 0) {
if (m_unk0x13c == 0) {
m_unk0x13c = 2;
}
m_unk0x140 = 10;
}
}
}
// FUNCTION: LEGO1 0x1007f5f0
void MxBackgroundAudioManager::Enable(MxBool p_enable)
{
if (this->m_musicEnabled != p_enable) {
this->m_musicEnabled = p_enable;
if (!p_enable) {
Stop();
}
}
}
// FUNCTION: LEGO1 0x1007f650
void MxBackgroundAudioManager::Init()
{
this->m_unk0xa0 = 0;
this->m_unk0x13c = 0;
}