isle/LEGO1/ambulancemissionstate.cpp
Misha 76b4edaa9e
AmbulanceMissionState/AnimState constructors (#337)
* implement a few states

* Update animstate.h

* Update animstate.cpp
2023-12-16 09:11:10 -05:00

20 lines
352 B
C++

#include "ambulancemissionstate.h"
DECOMP_SIZE_ASSERT(AmbulanceMissionState, 0x24);
// FUNCTION: LEGO1 0x100373a0
AmbulanceMissionState::AmbulanceMissionState()
{
m_unk0x10 = 0;
m_unk0x12 = 0;
m_unk0x14 = 0;
m_unk0x8 = 0;
m_unk0x16 = 0;
m_unk0xc = 0;
m_unk0x18 = 0;
m_color1 = 0;
m_color2 = 0;
m_color3 = 0;
m_color4 = 0;
m_color5 = 0;
}